I really should stop doing that, but during my last spending spree on ebay (which I then had to have sent to my parents because I didn't check if the sellers actually would send to Poland) I got myself a copy of Perils on the Sea of Rhûn for reasons that are not quite clear to myself.
So now I am actually thinking about running a Middle-Earth Roleplaying game set in Dor Rhúnen.

It's just outside the described parts of Middle-Earth enough...

#ttrpg #tolkien #merp

of course there is actually a fan supplement for that part of Middle-Earth that's way bigger than what Perils provides. It's called The Inland Sea and originally was supposed to be published by ICE, before they lost their rights to Middle-Earth in the wake of the movie adaptions.

Because yeah, for a while there was an obscure company that had the rights to publish all sorts of Middle-Earth stuff that might not be actually canon now, but that didn't stop them.

according to the story they got the rights to it because they were the first roleplaying publisher who actually asked for them instead of just just putting trademarked stuff into their rulebooks (coughDNDcough)

@kyonshi It also helped that "Iron Crown" is literally a Tolkien reference, and their pre-MERP line was very Tolkieny, including uber-powered 3 flavors of Elf. The One Ring is not just some rando artifact, but the kind of magic item you can and would make in the alchemy system (giant spell adder, with some fixed spells/day).

I prefer their Loremaster/Iron Wind and Shadow World settings, and full RoleMaster rules, but the off-map MERP stuff was great.
#ttrpg #merp #rolemaster