You know, I could write a whole blog post about this—and I might—but I think we need to start addressing the very likely possibility that the *entire thesis* that “UI should get out of the way” and “apps should focus on content” is wrong.

Apps aren’t just for looking at photos or videos. They’re for navigating through these things, organizing them, editing them. The tools to do those things should not get out of the way. They should be clearly defined and separate from the content.

The problem is not the introduction of glass as an element of the visual design language. If used as the Dock background alone, it would be totally fine! But because someone said “UI should get out of the way” and no one challenged it—instead of content literally being the focus, Apple has to intentionally put content *out of focus* (blurring) to make the glass elements visible. They have to put a gradient behind the glass so you can see it. That should’ve been the “oh, it doesn’t work” moment.

But here we are with a new visual design language that somehow manages to compromise on both the content area *and* the UI.

I’m *living* on macOS Tahoe and I’m here to tell you that the apps that are a pleasure to use are the ones that haven’t adopted Liquid Glass (in essence... all the third-party apps.)

This should be a blog post. But I need to collect my thoughts and write it all better. So consider this a beta version. lol

@louie I have never once gotten the impression that anyone on Alan Dye’s UI team uses serious pro tool apps. They love making beautiful looking things, not solving difficult UI problems with clever solutions. And I suspect when confronted with difficult UI problems, they say “Shut up with that nerd stuff.”
@gruber @louie You’ve got it. Human interface is about how it works, not what it looks like, and focusing overmuch on the look doesn’t just do users a disservice, it perverts the application frameworks themselves. The existence of NSVisualEffectView is an abomination.
@eschaton pardon but how it looks is very important. People love to pluck out the Steve Jobs “design is how it works” but forget he said “design isn’t just how it looks” first.
@louie @eschaton and the looks also have to work.