There’s a lie we tell creative people.
He was the archetype: MIT dropout, whiteboard-brained, caffeine-sculpted. Lived in a Hacker House with ten other founders, all splitting rent and ramen. 🧵
There’s a lie we tell creative people.
He was the archetype: MIT dropout, whiteboard-brained, caffeine-sculpted. Lived in a Hacker House with ten other founders, all splitting rent and ramen. 🧵
The investor nodded politely, then said, “So… it makes hiring easier?” He said yes, then immediately started talking about vector embeddings.
The investor passed. So did the next one. And the one after that.
There’s a lie we tell talented people: that craft wins. That mastery speaks for itself. That building something great is enough. That a good product will find its audience.
It won’t.
Someone who doesn’t even care if the tech works as long as it sounds like it might.
And if you’re not that person = you’re a tool in their toolbox. A clever little cog they’ll rent until they don’t need you anymore.
Or you can route around it.
Either way, you’re already playing the game.
There are only three paths:
Learn to sell.
Partner with someone who can.
Stay very quiet while you work for someone who picked (1) or (2).
Choose accordingly
@Daojoan what I have learned is that I can build the product, and I can do the sales job.
What I cannot do is sit at my desk fixing bugs all day, focusing on what is wrong with the product, and then get up and walk straight into a sales meeting and tell people it's the best thing in the world. It takes lots of time to switch mode.