if you're participating in the x11/wayland discourse, and you last used wayland seriously more than a year ago, your opinions are almost surely irrelevant
if you're linking a 5 years old discussion as an argument, you're arguing in bad faith
if you believe "x11 was fully functional in 2008 why are we replacing it", you're delusional
@halva noone needs multiple high refreshrate displays anyways right
@4censord no one needs fractional scaling
or hdr
or proper variable refresh rate
or mixed DPIs
or proper gesture support
or desktop vsync NOT reliant on FIFO

:)
@halva or no tearing
Or multi gpu support
@halva x11 is enough ~~ram~~ display server for everyone right
@halva @4censord im not gonna comment on the rest, but what about x11’s variable refresh rate is Improper? if i run glxgears it will run at the refresh rate of whatever display it’s on. big fancy acer screen gets 75 fps, small laptop screen gets 60 fps. Same happens if i run https://www.vsynctester.com/ in chromium (firefox is broken and always runs at 75 hz)
Web browser "VSYNC synchronization", display Hz, and input lag tester

@[email protected] @[email protected] @4censord I assume they meant freesync/gsync, not multiple screens running at different fixed refresh rates
@luna @kimapr @halva no what i meant was
1x primary monitor running at more than 60hz, e.g. 165 and my other monitors running at 60hz at the same time.
I don't wanna buy three 165hz monitors if the others will only have the wiki and chat apps open, no need for more than 60hz
@4censord @luna @halva yeah that seems to work just fine on my xorg, no problems that you’re describing are to be seen. is your gpu made by nvidia corporation? i’ve heard they make the worst xorg drivers (i’m on amd)
@kimapr @luna @halva nope I'm on amd as well. My understanding was that (with explanation in https://labyrinth.zone/objects/2872fad8-ae8c-412c-b906-b0daaad47859) because of the "one large canvas with view portsdifferent refresh rates are not possible in x11 without a major rewrite
halva (@[email protected])

@kimapr @4censord x11's variable refresh rate and multidisplay are massive hacks that result in even more jank when combined the way x11 does multidisplay is by creating one large canvas that fit...

@kimapr @4censord x11's variable refresh rate and multidisplay are massive hacks that result in even more jank when combined

the way x11 does multidisplay is by creating one large canvas that fits all displays by resolution. if you have variable refresh rate enabled, it will "sync" the refresh rate of the canvas down as a whole, resulting in *all* monitors syncing down to the lowest refresh rate

if you have a game running at, say, 40 fps, your second monitor will ALSO be running at 40 hz
@halva @kimapr and the other way round as well, if your second monitor is limited to 60hz, your primary is now as well, even if your gpu can run the game at more and the monitor also can do more