Variable naming conventions by programming language:
Python: the_thing
JavaScript: theThing
TypeScript: theThing: any
Java: AbstractFactoryPatternSingletonInstanceManagerThing
C: i
Go: thing, err
Rust: maybe_the_thing
Variable naming conventions by programming language:
Python: the_thing
JavaScript: theThing
TypeScript: theThing: any
Java: AbstractFactoryPatternSingletonInstanceManagerThing
C: i
Go: thing, err
Rust: maybe_the_thing
Common Lisp: *the-thing*
In Rust I'd use: the_thing_opt
C++: std::shared_ptr<AbstractTemplatedThingFactory<T>>::type
PHP: $the_thing
COBOL: THE-THING-THAT-DOES-THE-STUFF-FOR-BUSINESS-LOGIC
Assembly: mov eax, [thing]
Kotlin: theThing?.let { it }
Fortran:
IMPLICIT REAL*8(A-H, O-Z)
THING=0.0D0
@raiderrobert
Zig: perhaps something like this
const the_thing: *anyopaque = undefined;
Or less meaningful but more iconic:
const the_thing = comptime null;
@raiderrobert in Elm:
thing: Maybe Thing