Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'

https://lemmy.world/post/30148770

Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months' - Lemmy.World

Lemmy

My Helldivers gripe is that the war bonds cost too much for the casual player. 1000 super credits takes a while to gather, and even grind. Paying actual money for them is about $25aud per war bond. I think there’s eight war bonds now? That’s a full day’s income, and you still need to collect medals to unlock the contents of the warbond.

Edit: You all don’t need to explain this to me, I’m aware of the options for getting super credits. None of that changes how I feel about the game and that I’m losing interest because of it.

Ignoring the part about the super credits and fomo stuff, the money confuses me. Is regional pricing so different that you’re paying an additional $10 AUD compared to US and EU pricing? Additionally, $25 AUD as a full day’s income? Even a low hour, part time job earns way more than that. I feel like your situation might not be financially compatible with buying things like that, I’d cheat or pirate if it’s that important to you. $10 USD is not much for DLC, and while I strongly dislike purchasable gameplay mechanics in games, it’s supporting the continued development and it isn’t egregious. $10 is a burger, or a coffee, and I’m saying this as someone well below the poverty line.
They meant buying all eight, which is funky to me since a day’s income for me is more like $120 CAD.