Baldur's Gate 3 dev calls Randy Pitchford's $80 Borderlands 4 comments "gross" because it implies the FPS is more important than "making it day to day"

https://lemmy.world/post/30045134

Baldur's Gate 3 dev calls Randy Pitchford's $80 Borderlands 4 comments "gross" because it implies the FPS is more important than "making it day to day" - Lemmy.World

Lemmy

Bitchford wishes he could be part of something that was even near a single iota of the same quality of BG3.
he did though? borderlands 1, 2, pre sequel, and 3
I’m a Borderlands fan, but it absolutely isn’t even in the same universe of quality as BG3. Borderlands is dumb, pretty shitty and lost quality with each game. It’s mindless fun, like B movie popcorn flicks.
mindless fun is the best quality a video game can ever have

I would absolutely disagree. Fun, maybe. Mindless fun? No. I’m fine with games that are mindless fun, but it isn’t what all games should strive for. I personally much prefer games that require your focus and consideration.

Mindless fun is cheap and easy. Making a game that sits in people minds for years is difficult and takes effort, but is much more rewarding. BG3, for example, is anything but mindless, which is why it’s been able to still be in conversations for so long after it released. How much do people talk about Call of Duty, even though it sells like crazy?

Eh, I wouldn’t say even mindless fun is easy, from what I hear game dev is hard and a lot of effort and hard work can still end up in something unfun. Probably not your intention but I don’t want to devalue the efforts of people who probably want to make something to help other people enjoy a bit, that I probably don’t have the skill to make myself.
I’m a hobbyist game dev, and I have friends in the industry, and yeah it hard to make anything at all. I meant more that it’s easy to conceptualize mindless fun. Implementing either is just as hard really.