With Recall happening now, I think now's the time for Valve to develop and roll out a sort of "reverse Proton" that would allow users to run Linux-native games on Windows. Incentivize devs to dump Windows while not punishing users who decide to (or have to) stay.
seriously, if I could get away with producing my games as Linux-only and know I'm not losing 80% of my player base by doing so, I'd do it in a heartbeat
This hypothetical future me: "Oh, Windows users can play Enigma Heart with a single click now?" *throws my Windows dev machine in the e-waste*
@ClarusPlusPlus integrating WSL2 into Steam
@ClarusPlusPlus WSL should, in theory, be able to run them. But I think that might be limited to Windows 11...

@nyquildotorg And probably very hard to set up for gaming, I would imagine.

That said, it's probably a solid base to build from?

@ClarusPlusPlus @nyquildotorg they're open sourcing it right now iirc, too
Just gotta fork it before MS fork it up with Copilot 💩
Unlike Wine, where I'm glad that AFAIK Valve upstream their development , that doesn't seem worthwhile with MS ¯\_(ツ)_/¯

@ClarusPlusPlus Setup is surprisingly easy. You can just install it via the Windows Store or run one shell command, and choose the distribution you like.

Then you can install a .deb or .rpm or whatever, and it will give you a menu entry and launcher/taskbar icon to start the game.

It's likely that users will have to open a terminal and install some dependencies, but maybe not.

@ClarusPlusPlus I'm not sure how performant their baked-in X11 server / client is. I'm not much of a gamer so I'm not even sure what game to try.
@ClarusPlusPlus Gamepad might be a hassle, but that does also describe every time I've tried to use a gamepad in Windows 🤷