FIGHT!
Who wins, one-on-one:
(EDIT: it's in a space opera, the unicorns are GM horses, the raptors are modified birds. Boring, I know: no magic, no rainbows! But also starships and robots …)
FIGHT!
Who wins, one-on-one:
(EDIT: it's in a space opera, the unicorns are GM horses, the raptors are modified birds. Boring, I know: no magic, no rainbows! But also starships and robots …)
@ireneista @cstross I reckon it comes down to whether the raptor can place its forearms/wings in a way that stops the unicorn picking up speed to get away and come back for another pass: if it can in principle, you've got a messy opening stage but things get determined pretty quickly once the unicorn's caught.
If not, how fast can the utahraptor step to the side and turn inwards?...
@ireneista @cstross While the unicorn's going at speed that's a pretty serious risk - you grab by the biggest area possible to spread the impact. Not sure I buy a rear roundhouse kick from a raptor even after catching[1] the unicorn - not least because it'll probably require letting go - so I'd want to know if biting'll work there.
[1] as in "hold of"
@ireneista @cstross Yeah, "unicorn spikes raptor in head on first charge" is absolutely a thing here regardless assuming the skeleton's up to using the horn in the first place
"unicorn tries to trample, oops" is also a possibility that gets mostly boring very quickly unless you want a mutual kill though