#LispyGopherClimate #lisp #ai #peertube
https://communitymedia.video/w/7KpDL8dmSMN7zH6TxEgQbb

@kentpitman #haiku

Resurrected Sandewall's #softwareIndividuals from 2014.

This episode is dedicated to general purpose interaction in the software individual / #CAISOR paradigm.

Next will be porting the dynamicwindows zetalisp zwei to McCLIM #commonlisp.

@prahou #unix_surrealism next #openbsd release art??

Also @pesco and @dougmerritt on IPE '84

co guest and join in on #lambdaMOO as always!

@mdhughes @nosrednayduj @sacha

De-extinctioning CAISOR paradigm #technology #programming #LispyGopherClimate #commonLisp #BDI #softwareIndividuals #AI

PeerTube

I both was running late with the (admittedly complex) announcement and forgot to provide the https://anonradio.net:8443/anonradio link. If you could #boost ^ I'd be greatful

@kentpitman @prahou @pesco @dougmerritt @mdhughes @nosrednayduj @sacha @hairylarry

Also I will re: @hajovonta being totally right about #sbcl being high performance.

Thanks for your help everyone! More volunteering to be guests in coming weeks please!

Eh, the episode isn't even half bad in my own opinion. I'll put a bunch of useage videos of software individuals on my toobnix peertube so the interested ( @pizzapal ) can see where CAISOR is coming from. And I will write an emacs mode so people can use it without being a developer basically.

@kentpitman @prahou @pesco @dougmerritt @mdhughes @nosrednayduj @sacha @hairylarry @hajovonta

@screwtape
The interested party you mention does not appear to be active on their account here for years. You must be talking to them on the ultra-secret web alternative "Xanadu", that no one knew was deployed. Or possibly gopher. Who knows.

@pizzapal @kentpitman @prahou @pesco @mdhughes @nosrednayduj @sacha @hairylarry @hajovonta

@dougmerritt

@pizzapal is indeed deep in cyberspace, or did you mean someone else? I've spoken to each of these people on here regularly. Someone might have followers-only toots?

@kentpitman @prahou @pesco @mdhughes @nosrednayduj @sacha @hairylarry @hajovonta

@screwtape Maybe you mean @pizzapal not social.
@mdhughes
oh yeah I guess so thanks. pizzapal's prolog feelers are like a spiderweb though, to mix metaphors in an illustrative way.
@pizzapal

@screwtape @mdhughes yeah so interesting, i definitely want to see moar!

i have been so busy with work & social stuff & music stuff that i haven't had much time to work on my $GAME lately. there is so much i need to do for it -- the graphics and physics library bindings still need work but i have also been trying to start working on the high level interface and incorporate the logic and knowledge representation stuff that will give it the *style* to do what it does.

@screwtape @mdhughes remember when all games were like supposed to be quasi-educational? i was playing need for speed and it has like an encyclopedia about sports cars. every game came with an encyclopedia about its subject matter. i think that's a good idea.
@pizzapal @screwtape Every game could be done in a Carmen Sandiego framework, really.
@mdhughes @screwtape like what if quake 2 came with an encyclopedia about strogg anatomy and technology and culture? how cool would that be?! x-com had an awesome UFOpedia and civilization 2 had civpedia