#LispyGopherClimate #lisp #ai #peertube
https://communitymedia.video/w/7KpDL8dmSMN7zH6TxEgQbb

@kentpitman #haiku

Resurrected Sandewall's #softwareIndividuals from 2014.

This episode is dedicated to general purpose interaction in the software individual / #CAISOR paradigm.

Next will be porting the dynamicwindows zetalisp zwei to McCLIM #commonlisp.

@prahou #unix_surrealism next #openbsd release art??

Also @pesco and @dougmerritt on IPE '84

co guest and join in on #lambdaMOO as always!

@mdhughes @nosrednayduj @sacha

De-extinctioning CAISOR paradigm #technology #programming #LispyGopherClimate #commonLisp #BDI #softwareIndividuals #AI

PeerTube

I'm only going to very lightly touch the general theme of #BDI agent #softwareArchitecture. I will argue that Sandewall's #CAISOR paradigm is a slight generalization Sacha's style of life-long emacs useage to create #AI .

Today basic interactive creation and expantion of new knowledgebases including expected-to-be-complex new types and adding lisp / CEL-logic as regular entities.

telnet lambda.moo.mud.org 8888
co guest

@kentpitman @prahou @pesco @dougmerritt @mdhughes @nosrednayduj @sacha

Sharpsign my actual repo of unpublished books / collected graduate course notes and academic papers.
https://codeberg.org/tfw/pawn-75

@kentpitman @prahou @pesco @dougmerritt @mdhughes @nosrednayduj @sacha

pawn-75

Fork of Sandewall's Pawn-74.zip

Codeberg.org

I both was running late with the (admittedly complex) announcement and forgot to provide the https://anonradio.net:8443/anonradio link. If you could #boost ^ I'd be greatful

@kentpitman @prahou @pesco @dougmerritt @mdhughes @nosrednayduj @sacha @hairylarry

Also I will re: @hajovonta being totally right about #sbcl being high performance.

Thanks for your help everyone! More volunteering to be guests in coming weeks please!

Eh, the episode isn't even half bad in my own opinion. I'll put a bunch of useage videos of software individuals on my toobnix peertube so the interested ( @pizzapal ) can see where CAISOR is coming from. And I will write an emacs mode so people can use it without being a developer basically.

@kentpitman @prahou @pesco @dougmerritt @mdhughes @nosrednayduj @sacha @hairylarry @hajovonta

@screwtape
The interested party you mention does not appear to be active on their account here for years. You must be talking to them on the ultra-secret web alternative "Xanadu", that no one knew was deployed. Or possibly gopher. Who knows.

@pizzapal @kentpitman @prahou @pesco @mdhughes @nosrednayduj @sacha @hairylarry @hajovonta

@dougmerritt

@pizzapal is indeed deep in cyberspace, or did you mean someone else? I've spoken to each of these people on here regularly. Someone might have followers-only toots?

@kentpitman @prahou @pesco @mdhughes @nosrednayduj @sacha @hairylarry @hajovonta

@screwtape
Clicking on @pizzpal, their last post and their last reply are both 2023.

Well...at least as far as I see; I'm not always sure that Mathstodon is showing me the ground truth.

@pizzapal @kentpitman @prahou @pesco @mdhughes @nosrednayduj @sacha @hairylarry @hajovonta

@screwtape Maybe you mean @pizzapal not social.
@mdhughes
oh yeah I guess so thanks. pizzapal's prolog feelers are like a spiderweb though, to mix metaphors in an illustrative way.
@pizzapal

@screwtape @mdhughes yeah so interesting, i definitely want to see moar!

i have been so busy with work & social stuff & music stuff that i haven't had much time to work on my $GAME lately. there is so much i need to do for it -- the graphics and physics library bindings still need work but i have also been trying to start working on the high level interface and incorporate the logic and knowledge representation stuff that will give it the *style* to do what it does.

@screwtape @mdhughes remember when all games were like supposed to be quasi-educational? i was playing need for speed and it has like an encyclopedia about sports cars. every game came with an encyclopedia about its subject matter. i think that's a good idea.
@pizzapal @screwtape Every game could be done in a Carmen Sandiego framework, really.
@mdhughes @screwtape like what if quake 2 came with an encyclopedia about strogg anatomy and technology and culture? how cool would that be?! x-com had an awesome UFOpedia and civilization 2 had civpedia
@screwtape how does community.video compare with toobnix?
@rat Their web interfaces are different, otherwise they're fairly similar I think? I know a few people who were on diode.zone ended up on communitymedia.video. I am hypothetically using them to separate show-adjacent programming snippets ( https://toobnix.org/a/screwtape/videos ) from "off-site" episode archives https://communitymedia.video/c/screwtape_channel so that there are two ways of getting to past episodes at least.
Lispy Gopher Climate w/ screwlisp

The purpose is art Common lisp and LambdaMOO weekly podcast interviews, episodes, any other Lispy Gopher Climate and Zhen House Zhen Bonkwave video mediums. Please herd with my Mastodon: https://ma...

toobnix
@rat though because I was concerned that showing people that /I/ figured out how to do something was not having that high transmission to /others/ also happily doing those things when they want to. Whence my sojourn back to software individuals. If I can teach a software individual of mine to do something, you can do the same thing I did to teach your software individual, then when you want that your software individual is the one who knows how to do the thing if that makes sense. #GOFAI
@rat So my idea is that my toobnix programming snippets can be reflective collection of my own programming experiences to my local leocommunity, and incidentally the broader community.
@rat In case it's interesting, I don't know if you see these numbers (which are much lower than live), but four digits of people have watched my (much shorter videos) toobnix videos (I think the constraint for a watch is that they watched for two minutes or something), whereas only 3 digits of people have watched the (hour long) slightly extended 9 episode backups. I'll teach one of my software individuals to guide me through uploading hundreds of episodes to communitymedia.video ... Soon ...
@screwtape cool, btw not only pp watches your toobnix but sdf is yet to grant me an account so it probably doesn't count my views, snowdusk and tanakian have both reported issues with files being corrupt or stalled during transcoding (idk details); was just wondering how community.video was for reliability, performance
@rat Ah the accepted formats are a little different if I recall. And basically, I would transcode audio to mp3 yourself first (and then you can stick your choice of static image in front of it with the upload) to communitymedia.video. Tbh people pay Andrew for this but he kindly contributed my account ;p. Whereas you just have to kinda remind membership @ sdf that you want it and that you are a pillar of the community every so often until you get one. Both are great.
@rat I found lives more squirrely on communitymedia.video, though limebar and inpc do fine using obs I think, I must just have my rmtp or w/e wrong somehow. Andrew says communitymedia.video was intended for show episodes rather than livestreaming, but adopted the approach of whatever works, works.
@rat I think the stock peertube server software does its own thing for counting unique, real views which means an ip address watching a video only counts once, and only if they watched it for at least minutes.