Credit to Tim Buckley - Ctrl Alt Del

https://lemmy.ca/post/42132970

Credit to Tim Buckley - Ctrl Alt Del - Lemmy.ca

Lemmy

This is the exact same instinct that drives us to run away from the obvious path first. “Clearly that’s where the final boss is. Let me just check what’s down this way first…”

“…oh no wait, there’s a point-of-no-return ledge here. Ok, so maybe that other way was actually where the secret was. I’ll go back…”

“…hmm, there’s another ledge on this side too. Let me just put in a save point and…ok, yeah, this one is the final boss. Let me reload and check the other path…”

“…ugh, it restarted me way back here? And respawned all the enemies when I reloaded? That’s frustrating…”

“…THEY BOTH. LED. TO THE SAME. EXACT. PLACE.”

I still remember being really mad I missed the “added effect” materia in the original FF7. You can never ever go back to that cave, so if you don’t turn around to pick it up you never get it. Pain.
I never even saw the “Alexander” summon materia until I played the game as an adult. Despite having the official Brady Games strategy guide.