ETA: Nailed it! I have a menu item now! You can always pay me all the money to see how... Or... https://codeberg.org/dbat/blender-addon-godot-utils/src/branch/main/godot-multimesh π€
Is there any way to add a item to the Outliner context menu for Objects?
i.e. RMB on an object -> shows a menu -> I want my own entry in there to run some code on the selected object/s.
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