A mini-announcement about Unity games, performance, and IL2CPP codegen:
IL2CPP, but better | Sebastian Schöner
IL2CPP is Unity’s AOT solution for C#, which takes compiled C# in the form of IL-code and turns it into C++ code, which can then be compiled using regular native toolchains. I have looked at a lot of this generated C++ code and the machine code it compiles to. There...
