working on #Nodalin day and night. Spend a bit of time refining the architecture, made a dialog to create new nodes, refactoring the topological sort to detect and feedback loops (I intend to allow em throughout the graph) but i still have to code the Renderer class to actually see some graphics happening. Still having fun building it but getting nervous by how complex this is getting. Hope one day it will make up for useful and fun tool. #theWorkshop
@aevin looks awesome! Question: text and overlay GUI are also rendered in WebGL? I’m working in a text editor for a wiki-like project and it would be nice to get creative with every character…
@automata thanks! Well no, everything but the renderer is html 2d canvas - i had some evil thoughts of making the whole thing webGL but then i found my senses 😆