@scarlett I see what you're going for. Your key points of interest will be axis-locking movement, figuring out your perspective and scale, and then starting to tinker with some assets.

The 3D asset workflow is garbage everywhere unless you're a pro. Blender->Godot is pretty good as things go, but it's still a PITA and buggy as hell. Texturing/materials is a nightmare as well.

If you really want to dig in and not have to spend the next 2 weeks learning how to model and rig, get some itch assets

@scarlett Like check around on here

https://itch.io/game-assets/free/tag-3d

See if you can find something interesting to you that comes already skeletonized and even animated so you can get right into tinkering in the engine and getting some experience there so you know what you would want out of a 3D model you made yourself.

Use free assets to work out your core idea into something playable that you can build off of and start planning art direction etc.

Don't start with assets, start with gameplay :)

Top free game assets tagged 3D

Find game assets tagged 3D like KayKit - Dungeon Pack Remastered, KayKit - Character Pack : Adventurers, Stylized Nature MegaKit, KayKit - Medieval Hexagon Pack, KayKit - Character Pack : Skeletons on itch.io, the indie game hosting marketplace. Featuring games with three-dimensional graphics, environments, and gameplay mechanics. Depth and perspective create imme

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