@aral "The best way to achieve these goals is to make our ___ not stupid before making them smart. ___ give the illusion of intelligence when they are placed in well-thought-out setups, are responsive to the ___, [...] and behave in interesting ways."
Botta, Mark. Infected AI in The Last of Us, Game AI Pro 2 – Collected Wisdom of Game AI – edited by Rabin, Steven.
(underlines are mine)
I was reading an article about the "artificial intelligence" of antagonists in the first The Last of Us, and there is something I believe applies to 90% of what the industry calls artificial intelligence: "[...] to make the Infected feel grounded, entertaining, and believable.The best way to achieve these goals…