Update 5 for my good old "Fluffy Tree" article. This time with added knowledge from Tomasz Stachowiak & Pomperi: https://simonschreibt.de/gat/airborn-trees/#update5

#gamedev #techart #ItsSooooFluffy

Airborn - Trees

I like trees. Of course there are many ways of creating them (e.g. explained in this wiki article from polycount) but the tree of Airborn got my special attention because when I saw it the first time, I thought: "Wow, this looks soo fluffy!" Source: Airborn I asked in their polycount threa

Simonschreibt.
@simonschreibt this looks really cool from first glance. I'd like to see more details! :D
@redmountainman1 in the update there is a link to the full talk and i just added a link to the whole tutorial for such leafs.
@simonschreibt my favorite thing about your blog is the frequent updating of articles. It feels representative of the fact that computer graphics are always evolving
@someguyjg thanks:) but it also shows: it's still just textures and polygons. Not much changed in that regard :D ok... Voxel volumes are new!