Weekly Factorio discussion - tips, questions, experience sharing
Weekly Factorio discussion - tips, questions, experience sharing
i made the mistake of trying to learn Space Age on my own without reading spoilers.
i managed to get to space, build a platform, and seek out a new world. i though Gleba sounded pretty cool, so i went there first.
after much frustration, i am finally starting to get iron and copper made from a yumako & jellynut farm, but i needed more seeds for more production; i went searching for more jellynut to process by hand.
i just died in the middle of one of the bigboi nests (the only shooty thing i had was a few laser defense systems), and can’t get back to my body easily.
i still have pretty much zero production - what is a decent strategy to kill the thick furry big spiderbois? i really want to grab my body because of my lack of production. this was my first encounter with a fuzzy spiderboi, and i dont really understand their kit.
i really dont want to look online because i enjoy figuring out most stuff on my own - i dont want a lot of guidance on the things i am trying to figure out.
i ask about these fuzzy spiderbois because i am worried i will make a few poor attempts and find it too frustrating to continue (gleba has really tested my patience so far, heh).
Honestly vulcanus is easy without the suit. You generally start in an area with a good clear space, cliffs in one area, and lava in another so production is not hard to kick off.
Tap for spoilerThe worms aren’t as bad as I thought. Tank with Uranium rounds or a stack of turrets and a shit tonne of ammo
That’s similar to my start. What I noticed is that they will attack the farming tower and then leave again. So you can always wait for the pollution to die down again and resume operations afterwards. As long as you build your “base proper” away from the towers.
Note: don’t aggro them while they do this because they will follow you to your base!
To avoid “time played” from increasing evolution too much, I designed parts of my base in creative mode and then blueprinted them into the normal game.
Things will get easier far into your playthrough on Gleba once you get coal to make landmines. Until then… Good luck!
I also just started on Gleba. Because iron and copper are incredibly slow I’m resorting to just dropping materials from Nauvis and Vulcanus with my standardized “Sportster” spaceship. Because significant production looks pretty much impossible I’m just gonna beeline for the rocket silo and agricultural science and go to Fulgora next.
::: I didn’t have much trouble killing the small pentapods though: Imported a tank, 500 red ammo, and 500 defender capsules, made quick work of the enemies lol. :::
One of the things I found recently that I really like is that you can disable the game pausing in the tech screen. It’s a bit hidden, but:
In the main menu, hold ctrl+shift while clicking settings. Then click “the rest”. You can then disable the checkbox behind “technology-gui-pauses-game” and confirm.
Be careful though there are some settings in there that can really mess up your game.
You can do belt weaving. 2 or 3 transport lines in the same lane. So if B is Blue and R is Red. BBRRBBRR two goods on red and two goods on blue. 4 goods moving in 1 tile wide strip.
Also if using each side of a belt for different goods you can use the underneath entry shroud to block one side by feeding into it from the side.
You don’t even need to use both parts. Just place an entry and rotate it to make it an exit and feed from the side.
Early game the main use is for underground to allow different belt lines to cross. Take a look at the standard green circuit setup 3 copper to wire assemblers direct feed into 2 iron + wire to green. It uses underground to move iron past the output.
For better belts upgraded when you need the speed. When your yellow can’t push enough product to feed your machines. Also better underground belts can go father between ends. 4, 6, 8 empty tiles for yellow, red, blue.
If you can launch a space platform from gleba or send one spaceship and then retrofit it as a “geostationary satellite” so to say, you can easily have a simpler source of iron and copper and even coal and sulfur from asteroids and let it “rain down” to Gleba. That was a suggestion someone else posted here on Lemmy and I find it very useful.
Gleba is hard but also very rewarding from my point of view.
How do I scale up production on Fulgora?
I went there first, and already brought back my first 1k Fulgora science. But I’m emptying the scrap field very quickly. It seems like all the large islands only have low amounts of scrap, like 300k or so, and only small islands have 30M or more. So far I don’t have technology to transport scrap between islands. Am I missing something, or do I need replicate my factory on every island in the beginning?