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PLAYING THE MIDDLE AGES: PITFALLS AND POTENTIAL IN MODERN GAMES

Adam Bierstedt, Blair Apgar, Gordon Smith, Johansen Quijano, Jonathan Bloch, Karen M. Cook, Liam McLeod, Mariana López, Markus Eldegard Mindrebø, Neil Nagwekar, Patrick Butler, Robert Houghton, Ylva GrufstedtThe Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representatio

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