Alright, let's see how big this gets! โค๏ธ 1 Like = 1 Video Game Book ๐Ÿ“š
52. SUDDENLY I WAS A SHARK!: MY TIME WITH WHAT REMAINS OF EDITH FINCH ๐Ÿ‘‰ www.thevideogamelibrary.org/book/suddenl... #WROEF @calebjross.com #Booksky
SUDDENLY I WAS A SHARK!: MY TIME WITH WHAT REMAINS OF EDITH FINCH

Caleb J. RossWhat Remains of Edith Finch was released in 2017 amid a gaming public that had largely already dismissed the gameโ€™s genre. A walking simulator game exchanges the traditional โ€˜shoot, jump, runโ€™ mechanics of most popular video games for a passive โ€˜walk, investigate a thing, walk some moreโ€™ set of mechanics. With no points, no combat, no puzzles, and no goal other than narrative progression, What Remains of Edith Finchโ€™s success came as a surprise to most. But for those few who appreci

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Reminder: this book โ˜๏ธ is included in this Holiday's StoryBundle: storybundle.com/blog/holiday...

Newsletter - StoryBundle
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Pay what you like and get a bundle of awesome ebooks and more!

53. FIGHT, MAGIC, ITEMS: THE HISTORY OF FINAL FANTASY, DRAGON QUEST, AND THE RISE OF JRPGs IN THE WEST ๐Ÿ‘‰ www.thevideogamelibrary.org/book/fight-m... #JRPG #DragonQuest #FinalFantasy #NieR #KingdomHearts #Grandia #BaitenKaitos #ChronoTrigger #IllusionOfGaia #Earthbound #PhantasyStar @aidanis.fun
FIGHT, MAGIC, ITEMS: THE HISTORY OF FINAL FANTASY, DRAGON QUEST, AND THE RISE OF JRPGs IN THE WEST

Aidan MoherTake a journey through the history of Japanese role-playing gamesโ€”from the creators who built it, the games that defined it, and the stories that transformed pop culture and continue to capture the imaginations of millions of fans to this day.The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories, and some of the most iconic and beloved games in the industry. Inspired by early western RPGs and introducing technology and artisti

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Didn't realize there was an Arabic-language version of this ๐Ÿ˜ฎ What an awesome cover @aidanis.fun! ๐Ÿ’™ Now catalogued on the site! ุงู„ู‚ุชุงู„ ูˆุงู„ุณุญุฑ ูˆุงู„ุนู†ุงุตุฑ
Aidan Moher (@aidanis.fun)

Dad, islander, writer, & Hugo winner. Words for WIRED, Vulture, & more. Commodore 1702 enthusiast. he/him. Rep'd by Eric Smith. ๐ŸŽง Co-host of @funfactorpod.com โš”๏ธ Author of FIGHT, MAGIC, ITEMS & SUIKODEN 1 & 2 ๐Ÿ›ฐ๏ธ Newsletter: astrolabe.aidanmoher.com

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SEEING RED: NINTENDO'S VIRTUAL BOY

"Seeing Red" examines Nintendo's Virtual Boy, its innovative technology, why it failed, and its cultural impact in the 1990s gaming world.

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Thanks to the community for an update on some of the games missing on the record! ๐Ÿ™ Have updated to now include all the featured software in the book ๐Ÿ˜Š

a screenshot of a video game w...
I'm a little late on tuning in, but @frankcifaldi.bsky.social and @gamehistoryorg.bsky.social have a terrific Virtual Boy interview with "SEEING RED" authors @benjedwards.com and @jzagal.bsky.social ๐ŸŽง Check it out here ๐Ÿ‘‡ gamehistory.org/ep-120-ninte...

Ep. 120: Nintendoโ€™s Virtual Bo...
Frank Cifaldi (@frankcifaldi.bsky.social)

I made GameHistory.org and you can too

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A GUIDE TO MANGA, ANIME AND VIDEO GAME COSPLAY

Holly SwinyardDo you find yourself sat at home wishing you could be in your favourite video game? Or dream of a time when you pretended you were Sailor Moon? Or do you want to embody your Dungeons and Dragons character for real? Whatโ€™s holding you back? Maybe you need to introduced to cosplay!Cosplay is a phenomenon that is taking over the world. If you havenโ€™t seen it yet, have you not been looking at social media? Cosplay is a mix of exciting craft skills, heady escapism and passion for pop cu

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VALVE PRESENTS: THE SACRIFICE AND OTHER STEAM-POWERED STORIES

VariousFor fifteen years, Valve Corporation has defined the cutting edge of video games. Now, Valve joins with Dark Horse to bring three critically acclaimed, fan-favorite series to print, with a hardcover collection of comics from the worlds of Left 4 Dead, Team Fortress, and Portal. With over 300-pages of story, Valve Presents: The Sacrifice and Other Steam-Powered Stories is a must-read for fans looking to further explore the games they love, or comics readers interested in dipping their toes

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360. THE XBOX 360 UNCLOAKED: THE REAL STORY BEHIND MICROSOFT'S NEXT-GENERATION VIDEO GAME CONSOLE ๐Ÿ‘‰ www.thevideogamelibrary.org/book/the-xbo... @deantak.bsky.social #Xbox #Xbox360 #Gaming #Booksky #Microsoft #GameHistory #GameDev #VideoGames
THE XBOX 360 UNCLOAKED: THE REAL STORY BEHIND MICROSOFT'S NEXT-GENERATION VIDEO GAME CONSOLE

Dean TakahashiA fascinating insider's look at the evolution of the Xbox 360 and Microsoft's ambitious gamble to become a leading force in the multi-billion dollar video gaming industry. Through extensive interviews and unprecedented access, San Jose Mercury News Technology and Gaming Writer Dean Takahashi takes you behind the scenes as he reveals... The birth of the machine as seen through the eyes of the Xbox 360 engineers who designed it... Blow-by-blow coverage of the heated internal debates

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FINAL FANTASY VII REBIRTH MATERIAL ULTIMANIA

Final Fantasy VII Rebirth: Material Ultimania is a 200+ page art book featuring production art, character models, and more.

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362. THE BIG BOOK OF GAMING (Den store boka om gaming) ๐Ÿ‘‰ www.thevideogamelibrary.org/book/the-big... @katamaren.bsky.social #Gaming #Booksky #Bok #bรธker
THE BIG BOOK OF GAMING

The Big Book of Gaming explores quirky game facts, stories, and more, illustrated by award-winning cartoonist Jenny Jordahl.

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50 YEARS OF TEXT GAMES: FROM OREGON TRAIL TO A.I. DUNGEON

Aaron A. ReedSince a winter morning in 1971 when a teacher wheeled a teletype into his classroom to debut a game about the Oregon Trail, people have been telling interactive stories on digital platforms. From text adventures to VR poetry, MUDS to mobile romance sims, and chatbots to roguelikes, these games without graphics have pioneered new techniques for interactive storytelling, engaged imaginations with clever engines and beautiful prose, and explored the new terrain of fiction you can play.

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364. THE WORLD IS BORN FROM ZERO: UNDERSTANDING SPECULATION AND VIDEO GAMES ๐Ÿ‘‰ www.thevideogamelibrary.org/book/the-wor... @ckunzelman.bsky.social #GameStudies #Booksky #Civilization #TheLastOfUs #Va11HallA #SciFi #DeGruyter
THE WORLD IS BORN FROM ZERO: UNDERSTANDING SPECULATION AND VIDEO GAMES

Cameron KunzelmanThe World is Born From Zero is an investigation into the relationship between video games and science fiction through the philosophy of speculation. Cameron Kunzelman argues that the video game medium is centered on the evaluation and production of possible futures by following video game studies, media philosophy, and science fiction studies to their furthest reaches. Claiming that the best way to understand games is through rigorous formal analysis of their aesthetic strategie

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365. THE HISTORY OF CONTROVERSIAL VIDEO GAMES: VOLUME 1 - RACING/ACTION GAMES AND EROTIC GAMES (Lโ€™histoire des jeux vidรฉo polรฉmiques : volume 1 โ€“ Jeux de course/action et jeux รฉrotiques) ๐Ÿ‘‰ www.thevideogamelibrary.org/book/the-his... #Gaming #Booksky #GTA #TombRaider #GrandTheftAuto
THE HISTORY OF CONTROVERSIAL VIDEO GAMES: VOLUME 1 - RACING/ACTION GAMES AND EROTIC GAMES

Benjamin BergetIgnorance of a video game leads to ignorance even of its meaning: the less we know, the more we are condemned to stay on the field of controversy. This book intends to elevate the debate by retracing the controversies over thirty years, a particularly breathless ideological conflict. This first volume is devoted to racing/action games, the Grand Theft Auto phenomenon, as well as the voyeurism of pornographic games and the "rape simulator" Rapelay. The first appendix recounts the m

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366. BOSS FIGHT BOOKS #27 - SILENT HILL 2 (still going with this crazy thread ๐Ÿ˜‚) ๐Ÿ‘‰ www.thevideogamelibrary.org/book/boss-fi... @mikedrucker.bsky.social @bossfightbooks.bsky.social #SilentHill2 #Horror #Gaming #Booksky #Konami
BOSS FIGHT BOOKS #27 - SILENT HILL 2

Mike DruckerA troubled man travels to a mysterious town from his past after receiving a letter from his wife... who's been dead for years. And while our "hero" explores dark corridors and battles countless disturbing enemies, his journey offers more psychological horror than survival horror. Welcome to Silent Hill, where the monster is you.Silent Hill 2 doubles down on what made the first game so compelling: The feeling of being lost in a foggy, upside-down town as unsettling as it is familiar.

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PERFECT ORGANISM: AN ALIEN ISOLATION COMPANION

Perfect Organism is the ultimate guide to Alien: Isolation, exploring design, audio, and hidden details of the game!

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TOM CLANCY'S THE DIVISION: RECRUITED

Thomas ParrottA newly recruited agent is the Strategic Homeland Divisionโ€™s best hope to prevent a nefarious plot from ripping the agency apart, in this brand new post-apocalyptic thriller from Tom Clancyโ€™s The Divisionยฎ Maira Kanhai has had enough: since the Green Poison epidemic hit DC, her Cybersecurity degree is worthless, she canโ€™t rejoin the US Navy, and her early efforts to secure Maryland led to a costly mistake: the death of her brother. Every day new factions emerge, trying to burn her

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JUMPING FOR JOY: THE HISTORY OF PLATFORM VIDEO GAMES

Chris ScullionThe platformer is one of the most well-loved video game genres ever, having entertained players for over 40 years. Jumping For Joy is a celebration of everything platform games have to offer, spanning their entire history. The first part of the book is a complete guide to every platform game starring Mario, Nintendoโ€™s mascot and the most popular video game character of all time. With nearly 80 games featured in this section, itโ€™s the definitive history of a true gaming hero. There

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TOMB RAIDER COLOSSAL COLLECTION - VOL. 1

Join Lara Croft on thrilling adventures to recover lost artifacts in this hardcover collection of Tomb Raider comics!

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OKAY, HERO

Okay, Hero delves into Metal Gear Solid, analyzing its impact, themes, and cultural influences over two decades.

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PENNY ARCADE PRESENTS - THE LEGEND OF ZELDA: SKYWARD SWORD #1

Released exclusively at WonderCon 2012, this promo comic from Penny Arcade celebrated the 2011 release of The Legend of Zelda: Skyward Sword

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ADVENTURES IN NO MAN'S SKY

Adventures in No Man's Sky includes two storiesโ€”Cargo (a comic) and Ashes and Iron (a short story)โ€”set in the No Man's Sky universe.

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PIXEL PERFECT: MIKE TYSON'S PUNCH-OUT!!

Daniel LancianaAn unofficial 276-page encyclopedia on everything there is to know about the classic NES game Mike Tyson's Punch-Out!!...and a whole lot more! PUBLICATION DETAILSTAGSAuthors: #DanielLancianaPublishers: #HagensAlleyBooks (Hagen's Alley Books)Languages: #EnglishFormat: #HardcoverAccessibility: N/AYear: #Year2014Genres: N/ACompanies: #Nintendo (Nintendo)Public Figures: N/AGames: #PunchOut (Mike Tyson's Punch-Out!!)Misc: N/A

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MEMORIES OF YHARNAM: WHISPERS FROM THE CURSED CITY

Discover the history and cosmic horrors of the Bloodborne phenomenon in an illustrated edition with more than 45 unique engravings.

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SPACE AND PLAY IN JAPANESE VIDEOGAME ARCADES

This book presents a scholarly investigation of the development and culture of Japanese videogame arcades.

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PLAYSTATION VITA: YEAR ONE

A historical look at the PlayStation Vitaโ€™s launch, its challenges, key games, and developer insights into its failure.

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PANZER DRAGOON AZEL

Shin TakaiImmerse yourself in the epic world of Panzer Dragoon with 'Panzer Dragoon Azel,' a Japanese novel penned by Shin Takai and originally released in February 1998. This captivating novel is based on the storyline of Azel: Panzer Dragoon RPG, offering fans an immersive literary experience.While 'Panzer Dragoon Azel' is a Japanese novel and no English translation was officially released, it remains a unique and personalized adaptation by the author. It provides readers with a fresh perspect

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TUROK - ADVENTURE #1: WAY OF THE WARRIOR

Michael TeitelbaumCourage is the way of the warrior...Josh only wants to play baseball. Instead he finds himself, along with his best friend Barry and his sister Alison, transported to a bizarre dimension.Soon, Josh has no choice but to take up the mantle of TUROK โ€” Defender of Earth!Now TUROK must use his astounding arsenal of weapons and powers against the greatest villain of all time โ€” Primagen.PUBLICATION DETAILSOTHER NAMESTurok - Adventure 1: Way of the WarriorTAGSAuthors: #MichaelTeitelbau

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THE RISE OF THE VIDEO GAME UNION

Polygon - Nicole Carpenter (Reported), Chris Plante (Editor), Samit Sarkar (Editor), Van Saiyan (Illustrator), William Joel (Design)From the staff of Polygon comes an all-in-one explainer on why game workers are unionizing. Complete with interviews, excerpts and resources, it is a terrific resource for industry members looking to learn more about unions and the unionization process. PUBLICATION DETAILSTAGSAuthors: #ChrisPlante #NicoleCarpenter #SamitSarkar #VanSaiyan #WilliamJoelPublishers: #Vox

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384. FINAL FANTASY VII REBIRTH ULTIMANIA (ใƒ•ใ‚กใ‚คใƒŠใƒซใƒ•ใ‚กใƒณใ‚ฟใ‚ธใƒผVII ใƒชใƒใƒผใ‚น ใ‚ขใƒซใƒ†ใ‚ฃใƒžใƒ‹ใ‚ข) ๐Ÿ‘‰ www.thevideogamelibrary.org/book/final-f... #FFVII #FF7 #FF7Rebirth #FFVIIRebirth #Ultimania #Gaming #Booksky #RPG #FinalFantasy #FinalFantasy7 #FinalFantasyVII #Aerith #Tifa #Cloud #Zack #GotY #TheGameAwards #FF7R
THE COMPLETE INTERNET GAMER

Jim Romine, Joe Pantuso, Rawn Shah, Will Moss Join in on an Empire blitz! Play Doom, Descent, and Command & Conquer over the Internet for FREE with Kali software! Demolish your enemies in a free-for-all Netrek dogfight! Attack the Empire in a Star Wars Mush!Everything you'll need to know to do all of this and much, much more is in this book. Written by four well-traveled Internet gamers, this incredible guide reveals where to find over 100 of the coolest games, what hardware and software you'

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386. THE GAME THAT NEVER ENDS: HOW LAWYERS SHAPE THE VIDEOGAME INDUSTRY ๐Ÿ‘‰ www.thevideogamelibrary.org/book/the-gam... @mitpress.bsky.social #Law #VideoGames #Gaming #Booksky #GameHistory
THE GAME THAT NEVER ENDS: HOW LAWYERS SHAPE THE VIDEOGAME INDUSTRY

A guide to the legal history of video games, exploring key cases and their impact on the industry and gamers.

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Thanks to @textfiles.com for the heads up on this one! ๐Ÿ™
Jason Scott (@textfiles.com)

Free-Range Archivist at the Internet Archive. TEXTFILES.COM guy. Documentary and Podcast creator. Troublemaker.

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BOSS FIGHT BOOKS #16 - KINGDOM HEARTS II

Alexa Ray CorrieaLight and darkness. Heroes and villains. Final Fantasy epics and... Donald Duck? The Kingdom Hearts series has always walked a fine line between masterfully executed crossover and nonsensical fan mashup, but Square Enix and Disney's intercompany franchise remains beloved throughout numerous sequels, prequels, and remixes. Despite the outlandish premise and convoluted lore, what lies at the heart of Kingdom Hearts is more than familiar to fans of Final Fantasy and Disney alike: f

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388. THE ULTIMATE GAMERS COOKBOOK: RECIPES FOR AN EPIC GAME NIGHT ๐Ÿ‘‰ www.thevideogamelibrary.org/book/the-ult... @andylunique.bsky.social #InsightEditions #Cookbook #Gaming #Booksky #Food #VideoGames
THE ULTIMATE GAMERS COOKBOOK: RECIPES FOR AN EPIC GAME NIGHT

Andy LuniqueThereโ€™s no need to go AFK to host the perfect game night. With 50 delicious, accessible, and table-ready recipes, The Ultimate Gamers Cookbook will make every game night a win!Level up your game night with these mouthwatering munchies that are simple to make and easy to handle during play, whether youโ€™re rolling dice for a tabletop adventure or gripping a controller and topping the leaderboards. Delicious but doable recipes such as Popcorn Chicken and Waffle Cones, Bard Sliders, and

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BROFORCE: MISSING IN ACTION COMIC

This book is split into 2 sections. The first is a full-color comic short, while the 2nd is art of the game's various characters.

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390. LITERATURE OF DRAGON QUEST: 30 YEARS OF JAPAN AND THE DRAGON QUEST LEGACY (ๆ–‡ๅญฆใจใ—ใฆใฎใƒ‰ใƒฉใ‚ดใƒณใ‚ฏใ‚จใ‚นใƒˆ ๆ—ฅๆœฌใจใƒ‰ใƒฉใ‚ฏใ‚จใฎ30ๅนดๅฒ) ๐Ÿ‘‰ www.thevideogamelibrary.org/book/literat... #DragonQuest #ใƒ‰ใƒฉใ‚ดใƒณใ‚ฏใ‚จใ‚นใƒˆ #RPG #JRPG #GameStudies #Gaming #Booksky #SquareEnix #ใ‚ณใ‚ขใƒžใ‚ฌใ‚ธใƒณ #DQ3 #DQ3HD2D #ใƒ‰ใƒฉใ‚ดใƒณใ‚ฏใ‚จใ‚นใƒˆ3
LITERATURE OF DRAGON QUEST: 30 YEARS OF JAPAN AND THE DRAGON QUEST LEGACY

Sayawaka (ใ•ใ‚„ใ‚ใ‹)This book sets out to explore the profound impact of the iconic Dragon Quest series in Japan, which celebrated its 30th anniversary in 2016, captivating gamers with its remarkable narrative power. Yuji Horii, the visionary creator behind Dragon Quest, has been crafting games that immerse players in rich storytelling experiences, blurring the lines between gaming and literature. This book delves into the intricate relationship between Dragon Quest and various facets of Japanese pop

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391. VIDEO GAMES: GENERAL ISSUES, PAGES OF HISTORY, INTERPRETATION EXPERIENCE (ะšะฐะผะฐะฝะบะธะฝะฐ ะœ.ะ’. ะ’ะธะดะตะพะธะณั€ั‹: ะพะฑั‰ะฐั ะฟั€ะพะฑะปะตะผะฐั‚ะธะบะฐ, ัั‚ั€ะฐะฝะธั†ั‹ ะธัั‚ะพั€ะธะธ, ะพะฟั‹ั‚ ะธะฝั‚ะตั€ะฟั€ะตั‚ะฐั†ะธะธ) ๐Ÿ‘‰ www.thevideogamelibrary.org/book/video-g... #GameStudies #CulturalStudies #Ludology #Gaming #VideoGames #Booksky #PCGaming
VIDEO GAMES: GENERAL ISSUES, PAGES OF HISTORY, INTERPRETATION EXPERIENCE

A study of video games as interactive art, exploring narrative, culture, aesthetics, and early text-based games.

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GAMEDEV: 10 STEPS TO MAKING YOUR FIRST GAME SUCCESSFUL

Wlad Marhulets (ะ’ะปะฐะด ะœะฐั€ะณัƒะปะตั†)Written by the developer of DARQ, a critically acclaimed indie game, this book is perfect for beginners with no prior knowledge of game development. Discover the step-by-step process used to create DARQ, from mindset to post-launch strategies, covering everything from preproduction to marketing, PR, and distribution. Whether you aspire to make a living from game development or simply want to learn the ropes, this guide is your roadmap to success in the industry.PUBL

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PARADISE KILLER: A GUIDE FOR INVESTIGATION FREAKS

This 26-page booklet is filled with character bios, developer tips and tricks, development screenshots, and logo art from Paradise Killer.

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VIDEOGAMES FOR HUMANS: TWINE AUTHORS IN CONVERSATION

Merritt K, Aevee Bee, Alex Roberts, Anna Anthropy, Auriea Harvey, Austin Walker, Avery Mcdaldno, Benji Bright, Bryan Reid, Cara Ellison, Cat Fitzpatrick, Christine Love, Elizabeth Sampat, Emily Short, Eva Problems, Gaming Pixie, Imogen Binnie, Jeremy Lonien, Dominik Johann, Jeremy Penner, John Brindle, Katherine Cross, Kayla Unknown, Lana Polansky, Leigh Alexander, Leon Arnott, Lydia Neon, Maddox Pratt, Mary Hamilton, Matthew S. Burns, Mattie Brice, Michael Brough, Mike Joffe, Mira Simon, Naomi

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GAME WRITING: NARRATIVE SKILLS FOR VIDEOGAMES

Master the art of Game Writing with this comprehensive guide for crafting compelling narratives in video games.

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396. THE LEGEND OF ZELDA: POWER, WISDOM, COURAGE (The Legend of Zelda: Poder, sabidurรญa y valor) ๐Ÿ‘‰ www.thevideogamelibrary.org/book/the-leg... #Zelda @gamestribune.bsky.social #TLOZ #Nintendo #Gaming #Booksky #TheLegendOfZelda
THE LEGEND OF ZELDA: POWER, WISDOM, COURAGE

A journey through Zeldaโ€™s timeless saga, from heroes and villains to iconic music, inviting you to relive the legend.

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20 GOTO 10: 10101001 FACTS ABOUT RETRO COMPUTERS

Steven Goodwin20 GOTO 10 -- a book of numbers for computer nerds & deep technical wizards.Whether you're interested in machines from the mainstream such as Sinclair, Acorn, Atari, Famicom, Sega, Nintendo, Sony, and Commodore, or the lesser known cabal of Dragon, Tandy, Oric, Amstrad, DEC, Jupiter, Vectrex, TI, and NewBrain (or even the virtually unheard of COSMAC Elf)Each entry starts with a number, and by choosing a related number you'll create a unique adventure through the book and into a web

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399. TRIBUTE TO KINGDOM HEARTS: WHERE WORLDS CROSS (Kingdom Hearts : ร€ la croisรฉe des mondes) ๐Ÿ‘‰ www.thevideogamelibrary.org/book/tribute... #KingdomHearts @romaindasnoy.bsky.social #Gaming #Booksky #KH2 #KH3 #YnnisEditions #RPG #Disney #SquareEnix #KazushigeNojima #TakeshiArakawa #YokoShimomura
TRIBUTE TO KINGDOM HEARTS: WHERE WORLDS CROSS

Explore the Kingdom Hearts saga with exclusive insights, interviews, and a tribute to its epic crossover of worlds.

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PERFECT CATALOGUE - NINTENDO DS

G-WALKThis installment of the acclaimed "Perfect Catalog" series, which thoroughly dissects retro home gaming consoles from both hardware and software perspectives, features the Nintendo DS, a portable gaming device released in 2004. Sporting two LCD screens, a touch pen, and voice input, the Nintendo DS was marketed with a unique style and saw unprecedented success with over 150 million units sold, thanks to games like "Brain Age: Train Your Brain in Minutes a Day," "Nintendogs," and "Cooking G

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SID MEIER'S ALPHA CENTAURI - BOOK I: CENTAURI DAWN

After Earth's destruction, the Unity ship crashes on a new planet, sparking conflict among survivors as they fight for survival and peace.

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402. POWER-UP: HOW JAPANESE VIDEO GAMES GAVE THE WORLD AN EXTRA LIFE ๐Ÿ‘‰ www.thevideogamelibrary.org/book/power-u... #Nintendo #GameHistory #Gaming #Booksky @kohler.bsky.social
POWER-UP: HOW JAPANESE VIDEO GAMES GAVE THE WORLD AN EXTRA LIFE

Chris KohlerWhy are Japanese video games a worldwide sensation? This enjoyable and informative survey explores the reasons, starting with how Japanese developers raised the medium to an art form. The book also traces the ways in which the developers' ideas infused popular culture beyond the gaming world.Interviews, anecdotes, and personal accounts offer insights from giants of the industry, including Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong, Mario, Pokรฉm

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PERSUASIVE GAMES: THE EXPRESSIVE POWER OF VIDEOGAMES

Ian BogostAn exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties.Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this innovative analysis, Ian Bogost examines the way videogames mount arguments and influence player

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NINJA BASEBALL SPIRITS #1

Dave Cook, Lou Ashworth, Rob Jones, Steve Gregson They're back! The heroes from IREM's 1993 cult arcade beat 'em up smash, Ninja Baseball Bat Man, have returned in an all-new comic series. When six golden relics are stolen from beneath the All-Star baseball stadium, Champion's Field, the spirit of baseball begins to crumble. The stands are empty, the players have lost their vibe and the entire league is close to going bankrupt!The Commissioner of Baseball summons the four greatest All-Stars - Jo

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SUPERCADE: A VISUAL HISTORY OF THE VIDEOGAME AGE (1971-1984)

Van BurnhamA gloriously illustrated history of the videogame and its legacy for both our mindscapes and video technology.It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world... From Pong to Pac-Man, Asteroids to Zaxxonโ€”more than fifty million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems.From the fi

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GREEK MYTHS THAT INSPIRED FINAL FANTASY VII

M.J. GallagherFinal Fantasy is one of the most iconic and beloved videogame series in the world. Since its inception, its titles have adopted names, themes, and stories from across global mythology. There has been no greater contributor to this than the beliefs of the ancient Greeks.Greek Myths That Inspired Final Fantasy VII embarks on a detailed exploration of the huge extent to which classical lore influenced the writing and design of Final Fantasy VII โ€“ arguably the most critically acclaimed

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PLAYING THE MIDDLE AGES: PITFALLS AND POTENTIAL IN MODERN GAMES

Adam Bierstedt, Blair Apgar, Gordon Smith, Johansen Quijano, Jonathan Bloch, Karen M. Cook, Liam McLeod, Mariana Lรณpez, Markus Eldegard Mindrebรธ, Neil Nagwekar, Patrick Butler, Robert Houghton, Ylva GrufstedtThe Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representatio

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THE APPLE II AGE: HOW THE COMPUTER BECAME PERSONAL

Laine NooneyAn engrossing origin story for the personal computerโ€”showing how the Apple IIโ€™s software helped a machine transcend from hobbyistsโ€™ plaything to essential home appliance. Skip the iPhone, the iPod, and the Macintosh. If you want to understand how Apple Inc. became an industry behemoth, look no further than the 1977 Apple II. Designed by the brilliant engineer Steve Wozniak and hustled into the marketplace by his Apple cofounder Steve Jobs, the Apple II became one of the most prominen

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WARPZONE BIOGRAPHIES #1: SUPER MARIO

In the first issue of WarpZone Biographies, you'll find everything about the legacy of everyone's favorite mustachioed plumber, Super Mario.

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