New article about emulating the Play-Yan and Nintendo MP3 Player is live:

https://shonumi.github.io/articles/art35.html

The article explores the many, many, many steps it takes to get audio/video playback working for these GBA cartridges.

I can finally wash my hands of the Play-Yan/Nintendo MP3 Player. It took 4 years of on/off development to reach this point!

#emulation #emudev #gameboy

Edge of Emulation: Nintendo Play-Yan - Part 2

Emulating the unknown: Portable music and video player for the GBA

@Shonumi Hi, I hope it's okay to reach out about this, but I'm trying to play the Play-Yan Garage Games on GBE+ and having a bit of trouble. To start with, I get a "MMU::Play-Yan SFX samples are empty" error and hear no sound effects. Am I understanding correctly that these are supposed to be in a WAV file I'm missing?

EDIT: Figured it out! Didn't realize it was only one sound I can easily set to the original. That's awesome, fantastic job.

@mrmxy For the upcoming release of GBE+ 1.10, there will be a default SFX WAV file with a generic beep so users will hear something without having to set it up manually.
@Shonumi Very nice. The other thing that stumped me for a bit was that the hotkey to enable high quality audio isn't mentioned anywhere, but it wasn't hard to find by just pressing keys.
@mrmxy Oh, yeah, I completely forgot to mention the hotkey in the last update of the manual. I'll add a note about it this time around. Thanks for pointing that out!