i am giving a talk for this year's Roguelike Celebration!
it's on world generation. come learn how to generate landscapes like this!
it's a technical talk, but is intended to be interesting to wider audiences as a window into process + philosophy.
i am giving a talk for this year's Roguelike Celebration!
it's on world generation. come learn how to generate landscapes like this!
it's a technical talk, but is intended to be interesting to wider audiences as a window into process + philosophy.