Skyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGs

https://lemmy.ca/post/30791601

Skyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGs - Lemmy.ca

From experience I know I’ll be downvoted but it is a pretty goddamned impressive engine. And yes that is even considering that Skyrim was buggy, what, 12 years ago?
It’s still buggy after 13 years of patches and re-releases.
For all the complaints about Star field, being Bathesda-buggy wasn’t really one of them. It was possibly their most polished release.
Are you not from the same reality as me?
Not saying there weren’t bugs, but the consensus seemed to be that it was the most polished, bug-free title they’ve ever launched.
Did you even play it, or are you just jumping on the hate bandwagon? It’s hardly perfect, but I literally didn’t find any significant bugs in over 20 hours of playtime. The game has plenty of fundamental issues certainly, but the bugs are more of a meme than anything.
I did play it, thank you, and it did have multiple bugs I’ve experienced in previous games.

Literally the first time I played it, the very first planet told me I wasn’t supposed to be seeing it.

And I waited a year to buy it.

Did that have any effect on your game? Minor UI issues are pretty common in plenty of games, I personally can’t see that as much of an issue. Certainly not the game-breaking bugs of launch Oblivion and Skyrim
Yes. It affected my enjoyment of the game.