Skyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGs
Skyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGs
I also don’t think it’s fair to blame the devs,I think they have a lack of direction.
Ever since Fallout 4, they’ve been trying to take their games in every direction possible at the same time.
Crafting? Check Vehicles? Check Skills? Check Online? Why not? Thousands of procedurally generated planets? Go for it Story? Anything goes, it doesn’t need to make sense
The gameplay loop in Skyrim made sense, quests took you to dungeons that gave you loot which took you back to towns and more quests.
And it doesn’t even interact with anything else!
You can either get materials by setting up a bunch of outposts which is a complete drag or buying them at like one shop in Akila City.
It’s like they saw they had that in Fallout 4 and 76, ported it over and then remembered that you can’t scrap random junk to get the materials.
It’s not even used for ship upgrades. Why does it even exist???