I had to go to win32 hell and back to pull this off but it finally works!!

my modeling tool now has a custom title bar! while still also supporting resizing, title bar dragging, and all those nice window features! this is nontrivial for some reason!!

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@acegikmo is there a plan to make a Linux version some day? Thanks
@synchron potentially! I'll prioritize windows and mac first though
@acegikmo Oh dang, this looks really good!! Is this all built with Unity? Even with the window theming?
@acegikmo I don't think people appreciate exactly how non-trivial all the windowing stuff is! Major props for getting it working!

@tojiro @acegikmo

Not just windowing stuff. I never figured out how to get the coordinate to the text cursor so that I could open a code completion dialog. I spent probably a week trying to figure that out.

@acegikmo Looks slick as hell, nice job!
@acegikmo drawing a window? ha! how hard can it be....
@acegikmo that’s awesome! do you mind sharing some implementation details, because this is way easier to get wrong than it is to get right.
@acegikmo thanks for further erroding the windows ui standards. but I did the same. and MS does it too. and everyone else does it 😂
@acegikmo Because Windows, I'm sure. I know that Unix has its own share but it's always remarkable to me how many little artifacts of this 30 year old code base still linger in the modern OS.