I decided to throw the sprite paintover tests into my Godot RetroTV stuff so I could see what it looked like with a CRT filter applied (got the idea from @subjacentish)
I decided to throw the sprite paintover tests into my Godot RetroTV stuff so I could see what it looked like with a CRT filter applied (got the idea from @subjacentish)
@frozenfire92 The shader stuff is!
Out of the box it feels pretty good, still haven't gotten the hang of the interface and zooming the camera yet