I have three words for you: Shopping Mall Megadungeon
They follow best practices of dungeon design:
β’ Multiple entrances (and mid-point entryway)
β’ Multiple level connections
β’ Non-linear asymmetric layouts
β’ Looping paths
I have three words for you: Shopping Mall Megadungeon
They follow best practices of dungeon design:
β’ Multiple entrances (and mid-point entryway)
β’ Multiple level connections
β’ Non-linear asymmetric layouts
β’ Looping paths
@btravern
There was an old module for Mutant Future that was in a mall (or smaller shopping center maybe):
The Ruins of Woebrook
http://afieldguidetodoomsday.blogspot.com/2013/03/presentingthe-first-field-guide-to.html