Can somebody bring me up to speed on the changes in iOS 18 to resource constraints in widgets? They go into a crash loop if images are over a certain size? But what is the size? And is it different per-device?

It looks to be about 500x500 for a small widget, if I'm reading the logs right. Not 512, because why would it be 😛

@stroughtonsmith I think it might be related to the size of the widget converted from points to pixels?