This week I made a little toy computing system for the Wheel Reinvention Jam.
It is based on my (mis)understanding of @dynamicland Realtalk.
Here's a recreation of a small Realtalk tutorial showing how objects can interact by claiming, wishing, or reacting to "facts" about the environment.
Here I added the ability to react to an object "pointing at" another object, which allows composing pieces of code by arranging them next to each other on the canvas
Logic gates, a counter, and a "stopwatch" implemented in Babbler (yeah it's the name of the jam project btw)
More explanations/demo to come as I finish my end-of-Jam writeup