I love building 3D worlds using gridmaps in Godot, except that I decided to use hexagons and the system only gives me 90° rotation. 🤦🏻♀️
I love building 3D worlds using gridmaps in Godot, except that I decided to use hexagons and the system only gives me 90° rotation. 🤦🏻♀️
@found There's an open PR for true hex support in GridMap but it has stalled in review (https://github.com/godotengine/godot/pull/85890).
I'm actively working on a GDExtension port of it here (https://github.com/dmlary/godot-hex-map). The API is unstable at the moment.