New blog post: Making your game go faster by avoiding separate heap allocations
https://zylinski.se/posts/data-oriented-ideas-for-small-gamedev-teams/
Data-oriented ideas for small gamedev teams

If you are a game developer then you might have heard about data-oriented design. You might have read that programming in a data-oriented way can make your game run faster. However, if you come from some object oriented approach then the ideas you’ve seen can feel a bit overwhelming. It may seem like you need to completely redo all your gameplay code. Where do you even start? So let’s try to keep it simple.