Pixelorama, a powerful and accessible open-source pixel art tool v1.0 is out now

I love good pixel art, and so it's nice to see more tools becoming available for game developers, especially when they're open source too. Pixelorama version 1.0 is out now after 5 years in development.

GamingOnLinux
@gamingonlinux @ward Have you checked this out yet.
@BigDaddyC @gamingonlinux Indeed... had one eye on it for a while. messed with a beta or whatever not long ago. I'm really used to the aseprite workflow, but it will be really nice to have something that is native to godot... or at least made-with godot. I imagine the integration potential is there.