Really struggling with stair graphics from this perspective. Not sure if I should continue down this road or pivot to something more abstract and iconographic.

What do you think? Any examples to show?

No alpha blending and strict low-color palette requirements!

#gamedev #pixelart

@britown maybe go with full width steps, the same graphic regardless of direction, but then pop an arrow on the ground in front of them, like a doormat of sorts?