Indie game development is like a veiled samurai credo, we tell ourselves that we have a goal, but there is only a way. I think it's masochism, try to motivate yourself, spend your time on things that no one notices, and you try not to bother with your nagging very often about it
Musicians, poets, artists - their creativity depends on the environment and pressure of life. The stronger the pressure, the greater their creativity. Does it work with gamedev? I'm not sure. Rejoice if you live in a peaceful environment
@maxim I would not generalise it like that πŸ€”
If there is too much pressure there can be no creativity because you will go for the safe options but no innovation or taking risks, I'd say