New app releases for Apple Vision Pro have fallen dramatically since launch
New app releases for Apple Vision Pro have fallen dramatically since launch
Not among them, just wanted to add that early-model platform HMDs have often functioned as dev kits, one way or another, and it’s reflected in the enterprise-R&D price point.
For example the HL1 and HL2 were similarly priced. Rift and quest sets were exceptions only because they were preceded by the OG DK1 and DK2 headsets prior to buyout.
Basically these pricy early-model headsets typically aren’t aimed at the average consumer.
Yeah XR and Apple fans, and futurist types in general, are sometimes a bit hyperbolic.
I’m not immune of course. I work with it for research, which requires some notion of potential, but that also means being aware of current limitations.