GTA 5’s story DLC was scrapped because GTA Online was a ‘cash cow’, cinematics editor claims
GTA 5’s story DLC was scrapped because GTA Online was a ‘cash cow’, cinematics editor claims
Yeah no shit.
Of course they were to go the low effort; high payout capitalist way.
Sure, but there’s only so much you can release for online. You don’t want big content dumps, you want a steady stream, so you could surely have some devs working on a story DLC or two while pumping out that steam of stuff for online.
Hire an online content team to complement your creative SP team, and then you get the best of both.
The online players are just that much more profitable that they don’t want to risk them.
If even a small percentage of people who stop playing online to play the single player DLC feel satisfied and don’t go back to online then they lose money over all.
If you’re careful enough like myself to cheat billions of dollars and XP in to skip the pay to win grind without getting detected it can be a fun time killer. The Map is much more developed than the story mode, and the buisnesses/ heists are a blast.
People hate on GTA online, but it’s really because it’s all grindy to experience it all without feeling forced to buy shark cards. If you have infinite money then it essentially is another GTAs worth of impressive content. The vehicles alone have hours worth of customization.
Really? I thought the story was incredibly bland, and I had to force myself to finish it just to stop the nagging feeling that I’m missing something.
For plot, it’s basically the same as other GTAs:
There are lots of opportunities to make the story truly interesting, but they didn’t do it. For example:
But no, the story left me disappointed.
I guess you have some points. FWIW, main characters are thugs, of course you’re not supposed to like them. The only character that is sorta likeable is Franklin, Trevor is too odd for me and Michael and his family are annoying AF. But I do like the way it was written and the humorous / epic moments. It could have been better yeah but I’ve played through it a few times now and it’s always been enjoyable.
Compared to 4 which I replayed recently and was pretty bored halfway through.
A character doesn’t have to be likeable for me to like the character, they just need to be interesting. I like Trevor as a character because he has some complexity in his backstory (especially if you get the epilogue ending), and I think he could be a very compelling character if given the chance. I would never want to meet him in real life, but he has the potential to be interesting.
A lot of protagonists are likeable, Trevor was the opposite and really had the chance to be interesting without being likeable. But Rockstar refused to give him a decent backstory, and we only get glimpses into something that could be truly interesting.
Could've told you that 10 years ago. Literally the moment online came out and they suddenly they stopped talking about story DLCs, I knew we weren't getting them.
The story-mode campaign is now just a gateway drug to their online cash-cow - I bet you it'll be the same for GTA 6
Not likely, R* haven’t released a bad (original) game in a long ass time.
Will it be abandoned as a Single-Player experience for the inline aspect? Probably
IDK, GTA V bordered on “bad” for me and ended up just being “meh.” It got a lot of praise, so I kept going back to it thinking I missed something, and ended up forcing myself to finish it. It was pretty bland story- and character-wise start to finish, side content was mediocre, and the gameplay was fun but not particularly unique (felt like SA gameplay with better graphics).
If GTA VI is just GTA V with better graphics and not much else, I’ll probably pass. It’ll probably be successful regardless though for the same reason people keep buying Bethesda games. I want an interesting story where I care about the protagonists (def the case in IV and SA), interesting twists and turns, and something new gameplay-wise (e.g. I loved the gang warfare in SA and more realistic driving in IV). Switching between characters isn’t “new gameplay” imo, especially if I don’t care much about any of them.