πŸ€πŸ‰Spent all day digging through #aframe system and components trying to understand how I can workaround every instance of the cursor component firing on any click. Not great for all VR or other multi cursor scenes. Got a decent solution to test only to find my renderer glitching out. Oh boy #gameDev
πŸ€πŸ‰ Phew, back to normal. Turns out it was a script I was testing and still importing for an awesome set of portal/mirror components that had some code outside tweaking settings. Removed it and looking cherry again!