Did a video exploring Radiance Cascades, an exciting new approach to GI from the devs of Path of Exile 2!
Demo and video both made in #threejs!
Video: https://youtu.be/3so7xdZHKxw
Did a video exploring Radiance Cascades, an exciting new approach to GI from the devs of Path of Exile 2!
Demo and video both made in #threejs!
Video: https://youtu.be/3so7xdZHKxw
@SimonDev it reminds me of a soft shadows tech demo in UE3. I believe it used a light cookie for a lantern by rendering the lanternโs self-shadowing onto a cubemap, then used a mipmap of it with lower resolution at further distances to cheaply simulate the penumbra.
Much like this https://docs.unity3d.com/6000.0/Documentation/Manual/Cookies-introduction.html