What is your favourite game with native Linux port?

https://lemmy.ml/post/17165908

What is your favourite game with native Linux port? - Lemmy

For me, it’s Factorio [https://www.factorio.com/]. > a game in which you build and maintain factories. It even has Wayland support [https://forums.factorio.com/viewtopic.php?t=105436]! (Version 1.1.77» Fri Mar 03, 2023 3:44 pm) > #### Graphics > - Added support for Wayland on Linux. To enable it, set SDL_VIDEODRIVER=wayland in your environment. (thanks to raiguard [https://raiguard.me/]) What’s yours?

I bought Tales of Maj’Eyal from GOG and have been playing the Linux port. Yeah, I’d say it’s my favorite. Even if I hate it sometimes.
Tales of Maj'Eyal and T-Engine4 | Topdown tactical RPG roguelike game and game engine

I just wish they’d add some more achievements
I was going to say Factorio as well! :D Hollow Knight has a native port and is a fantastic game, but my favorite games are ones like OpenMW or DevilutionX where the entire engine is remade from the ground up and open-source
Off the top of my head: Half Life 2! OpenTTD, Dwarf Fortress, Minecraft.

OpenTTD, Dwarf Fortress, Minecraft

Let me link these, so anyone can check them out!

  • OpenTTD - amazing reviews for the free game from 14 Mar, 2004.
  • Dwarf Fortress - bought it, I have not played it yet, though. I know it got Linux port not so long ago.
  • Minecraft - I know this childhood gem, but I hate to have a Microsoft account on Linux and I know there are some launchers. Still hate to play for me single-player game with an account.
  • OpenTTD on Steam

    OpenTTD is a business simulation game in which players earn money by transporting passengers and cargo via road, rail, water, and air. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.

    Dwarf Fortress is quite the rabbit hole. It’s so much more than just a game. The complexity of the simulation has actually made me wonder about simulation theory IRL.

    It’s mind blowing.

    It’s made by 2 brothers who said that is their life’s work.
    The free version had a Linux build for a long time. The paid version adds new graphics, and it took a while for that to get a Linux release.
    Factorio is great, I’m also a fan of X4.
    X4’s linux support is such a good thing to have. The engine does struggle with interrupts like overlays or native OS dialogs. It refreshes everything,each time,but it’s a small con.

    X4

    You mean X4: Foundations?

    Steamで90% OFF:X4: Foundations

    広大な宇宙で支配圏を築く旅は、一隻の船を操るところから始まる。星間探索、交易、戦闘、ステーション建造、艦船の売買、艦隊指揮——完全シミュレートされた生きた宇宙は、あなたの決断によって変化していく。

    I’m gonna say Valheim, even though the native version doesn’t respect your default audio device so it can end up outputting sound to the wrong device at startup, which you can then correct using a volume mixer.

    That’s the reason why I still play the Windows version via Proton though.

    But you were asking for my favorite game with a native Linux port, not for the game with the best Linux port :D

    Love a bit of modded valheim but that audio quirk is fucking annoying.

    I’ve not observed the same with other unity games featuring native Linux builds, it’s likely specific to the engine version they use?

    Oh, yeah, last time I tried it I had this issue with audio.

    But you were asking for my favorite game with a native Linux port, not for the game with the best Linux port :D

    Yeah, that works. 😆 Still, I was looking for the almost perfect or even better Linux port compared to Windows’s that I have never heard of.

    Weirdly, years ago when I last played it, I had to use proton because of performance problems. I have it in the backlog for for quite some time again already and hope I can use it natively with all its glory in 4k now.
    I’ve been playing both Oxygen Not Included and Celeste regularly.
    Xonotic?
    There are dozens of us!
    So it’s easy playable online? No problem finding someone to play?

    You are likely to get turbodunked initially as the remaining playerbase are REALLY good and the movement mechanics are un-intuitive.

    Outside EU and NA peaks finding a full server can be a bit rough.

    There are several practice bot mods, my favorite is called “brainworks”.

    Xonotic

    Looks great, thanks!

    Xonotic: The Free and Fast Arena Shooter - Xonotic

    Got back into it the other day and it’s still everything I love about it!
    Songs of Syx hiiiiiighly addictive
    I guess I have to say Stellaris because it’s my favorite game in general. It also runs as good or better under the native Linux version than it ever did on Windows, so points there.
    I like stellaris a lot except no matter what I do what I try, it is always a mad expansion dash all the time. The AI is relentless at expansion. So the game is just 70% me constantly expanding and exploring. It doesn’t allow for a lot of experimentation lol

    Something I sometimes do for a more relaxed game is lower the number of empires from default for map size, and bump up the number of pre-FTL so some of them will later turn into empires. I usually also turn up the number of advanced empires.

    You end up with a few superpowers, a few insignificant empires who are pawns in their games, and a little more early-game breathing room.

    To be honest, I also generally peak at the map in observe mode to ensure I have a fun/interesting start position. I play with like 200 mods, usually create several of my own rival empires, and generally play it as a story generator rather than a game to “win.”

    What do you do when a new update comes out and breaks all your mods? I think thats the biggest thing keeping me from jumping back into stellaris. I’ve been playing off and on for years. 3+ times I’ve decided to boot up stellaris, find my mod list super outdated. Spent 30 to 90 minutes fixing stuff. Then like a week later a new update comes out and a bunch of mods break. I stop playing cuz I need to wait for the mods to be updated. Love the game but the constant mods breaking makes playing a game a chore

    I absolutely know how you feel. I’ll typically go 6 to 12 months at a time without playing because of that. I then strategically find a window between patches where most of my favorite mods are all up to date. It typically takes a solid 4 hours of work to fix up my modlist, and I then play obsessively for several weeks. Despite these huge breaks, I’m at almost 3500 hours in the game, though I’ve been playing since release.

    My second fave game is Rimworld, and I follow a similar pattern there, though modding for that game seems much more resilient in the face of certain updates. Plus, Ludeon isn’t DLC-crazy like Paradox.

    IMO the early game exploration rush is the best part. Anomalies and archaeological digs give that great Star Trek vibe that kind of goes away once everyone is settled into their borders.
    I’m not sure if I have a favorite game but if I had to choose one I’ll probably have say Dungeon Crawl Stone Soup given the amount of time I have spent with that game.
    Dungeon Crawl Stone Soup

    seen a lot of games with native linux ports, always need to use proton because usually the native ones won’t even launch successfully. the only one that works almost 100%, golf with your friends.
    I’ve seen it with Psychonauts 2. I needed to force Proton because FPS drops were horrible.
    Steamで80% OFF:Psychonauts 2

    オカシナ任務とミステリアスな陰謀が組み合わさった Psychonauts 2 は、映画のような演出とカスタマイズ可能なサイキック パワーにあふれたプラットフォーム アドベンチャー ゲーム。

    I had that problem with half life, but they supposedly fixed it in the 25th anniversary update.
    Just a small delay. 😉
    Tomb Raider 2013. I specifically bought it when it got Linux support. The difference between the Linux and the Windows version are night and day. So much better graphics and performance with Proton.

    Tomb Raider 2013

    So much better graphics and performance with Proton.

    Interesting to see. The latest Tomb Raiders also have Linux native port, like Shadow of the Tomb Raider: Definitive Edition. Maybe they neglected it back then.

    Steamで85% OFF:Tomb Raider Game of the Year

    Tomb Raider explores the intense origin story of Lara Croft and her ascent from a young woman to a hardened survivor.

    The port was done by another developer, Feral. As far as I know they used a tool to port the Direct3D stuff to OpenGL. But nowadays DXVK does the job much better.

    But by now the support contract has ran out. So when the Windows version improved the Linux version just stagnated.

    Rimworld for me.

    (I have never tried Dwarf Fortress.)

    Minecraft, Stellaris, and Valheim were already mentioned so I’m gonna add Neverwinter Nights.
    Fun fact about Minecraft: It’s written in Java which is a programming language makes porting to other platforms really easy. The way it works is that it turns the instructions into bytecode that Java Virtual Machine runs, essentially allowing any device with JVM to run it.
    And funnily enough they made Bedrock for every device that’s not a PC.
    I consider Bedrock as the Microsoftified edition of Minecraft. Microtransactions everywhere, halting modding whenever possible, support on all platforms except Linux, no access to previous versions.
    and it runs on every device and operating system under the sun, except for fucking linux
    Portal 2, one of the best games, good story, excellent gameplay, excellent coop, good performance.

    Portal 2

    Strongly agree. I also tried to play Portal Reloaded on Linux, but I had some performance and dual monitor issues.

    Steamで80% OFF:Portal 2

    Perpetual Testing Initiativeにより、フレンドと協力してプレイできるパズルのデザイン機能が追加されました!

    Portal Revolution has a native build and it works great, highly recommend!
    Portal: Revolution on Steam

    The Portal Mod you've been waiting for. Delve into a new story with original characters, spanning over 8 hours of gameplay and featuring over 40 new challenging test chambers which make use of new mechanics.

    I know, but I had some issues on PopOS 22.04 (Nvidia) X11 with Dual Monitor setup. :c

    I will probably come back to it, though.

    Rimworld. Also DRM free through GOG!

    Rimworld

    I think you can be a DRM free copy on their website too. But damn, that game is expensive with all the DLCs.

    Steamで20% OFF:RimWorld

    知性のあるAIストーリーテラーによって織りなされるSFコロニーシミュレーションゲームです。人の性格、自然環境、銃撃戦、近接戦、気候、バイオーム、外交、対人関係、芸術、医学、貿易などをシミュレートし、ストーリーを生成します。

    the DLC are pricey, but they’re also proper, old school expansions adding lots of content that actually enhances the game.

    it’s perfectly playable without the DLC, and there’s a LOT of DLC-sized mods on the workshop!

    kind of a fundamental problem with modern DLC: they generally don’t get cheaper over time (remember when that was an actual thing? not just sales, but actually lower prices for older games?).

    if you keep up with the releases it’s super okay at about 20/25€ once a year, maybe twice, bur if you’re late to the party it’s a whole lot of cash all at once!

    exactly why paradox introduced a subscription for Stellaris’ DLCs at 10€/month… honestly kinda worth it, if you know you’re just gonna play for a while and then move on…still wish stuff would just get cheaper at some point again…

    So it’s a biiiig rabbit hole, then.

    Well, Factorio price policy says that they will never have a discount for their game. Full price only so you’re committed.

    it’s super okay at about 20/25€ once a year, maybe twice, bur if you’re late to the party it’s a whole lot of cash all at once!

    Yeah, exactly.

    exactly why paradox introduced a subscription for Stellaris’ DLCs at 10€/month

    I didn’t even know there was such a thing. Sucks, though.

    Factorio

    Factorio

    It is also DRM free on Steam. You can copy the rimworld folder to a PC that’s never had Steam on it and play it as an example.

    You can also do that to sort of save a snapshot in time of Rimworld when they are releasing a new version that will likely break mods for a long time/sometimes forever.

    BallisticNG. Incredible WipEout homage, Linux native, VR compatible, runs locked at 60fps on Deck. Fun tracks, cool ships, nice lore. Physics and mechanics are by default more geared towards classic PSX games (1, 2097, 3), with “modern” physics and mechanics (Pure/Pulse/HD with absorb, barrel roll etc.) getting an overhaul in the next version.
    I didn’t realise this was Linux native. appreciate you calling it out