Y'know, I've been thinking a lot on why Everquest shit the bed in Korea. Cos like, EQ2 did so poorly in Korea that it ran an entire publisher out of Korea.

Like, I get Lineage was what the people were playing during EQ1's heyday. But was it really just "game control funny"? It could also be that sub prices in Korea are fairly expensive in comparison to US pricing, and NCSoft couldn't get Korean players to jump ship to another 30k won/mo game.

I'ma have to dig into this more later.
#mmorpg