DnD with non-native English speakers
DnD with non-native English speakers
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“Roll acrobatics, I guess.”
“Natural 20!”
"Ok… You contort your body in ways that no humanoid creature should be able to, and successfully fit inside the jar.
"Can I get everyone else to make a Wisdom saving throw, please?
"Uh huh. Uh huh. Uh huh.
“Ok, everybody else now thinks you’re a djinni.”
Depends on the size of the djinni. Not all of them are enslaved in lamps and such, you know!
I was once involved in a business enterprise with a man who wasn't a native speaker
I had talked to a child about buying some of our stuff, and he was psyched about it and went off to fetch a parent to complete the transaction
I was talking with my colleague about it in the interim, and said of the kid "he was sold" as a way of summarizing his receptiveness to my pitch about our products
My colleague became very alarmed. What do you mean, sold? Who bought him? What do you mean?
It took a while to explain.
The Tale of Eric and the Dread Gazebo is a role-playing game (RPG) anecdote, made famous by Richard Aronson (designer of the MUD The Ruins of Cawdor). Aronson's account first appeared in print in the APA Alarums and Excursions in either 1985 or 1986 (accounts vary). It was reprinted in Mensa's RPG APA, The Spell Book in 1987[1], from there (with one jump) in The Mensa Bulletin in 1988, and then it jumped to the internet. It has remained popular and been frequently plagiarized ever since[2]. The
The door is slightly ajar.
Okay… but like… how much ajar?
Umm… a little bit.
So which little bit is ajar?
Huh?
The top, the bottom, the middle, the inside, the outside or the handles?
This can happen with new players who are native English speakers too, as D&D has a fair deal of vocabulary not everyone knows. Words like charisma and melee really got popularized by D&D.
Deep cut here: When I was a kid (ages past) and first heard friends talk about D&D, I thought there was a lens to keep you on the border. And without it, you might go straight Into The Unknown.