A supportive husband - Lemmy.World

I can’t remember which game it was (something on the Switch, so maybe a Nintendo game) where the game itself told you which button to press by showing four circles on screen (e.g. next to the speech bubble) and only one of these circles is filled out, so instead of a letter, you know you have to press the right button or whatever… I really like this design choice because it’s so intuitive
Playing games on pc and getting xbox button hints while using a Playstation or Nintendo controller is a special kind of frustrating. Like anything else, you get used to it, but I think I would like the position based hints you describe a lot better.
Just remap the controller so the letters correspond to the right spot on the controller
PlayStation uses different icons though.
Fair enough, forgot PlayStation was like that!
Then thé controls become unintuitive. Press the button on the right to jump? Ludicrous.
Depends on the system and what you’re used to. I use an Xbox controller for dolphin and the first thing I did was unfuck the right joystick and map the GameCube ABXY onto the xbox’s corresponding buttons. For PlayStation I’d imagine you’d just map it to the buttons that are normally for specific actions. Eg X to jump instead of A on other controllers
I play some Nintendo games on my Steam Deck, and the only thing I have to rewire my brain around is navigating menus (confirm with B). I wouldn’t want to remap the buttons though, because then the in-game actions would feel unnatural.
Button Mashers – 3D Button Decals (XB Style 04)

( each set ) <strong>Provides Precision Control and Superior Comfort.  Enhances the appearance and improves the tactile feel of the buttons on your DualSense or DualShock 4 Controller. </strong> <em>Featuring :</em> <h5 style="color: #323333;">• Premium Quality Vinyl • High Resolution Imprint • Removable Adhesive • High Gloss 3D Dome</h5> <h6 style="color: #323333;">Controller not included</h6>

FlamingToast

Legend of Zelda?

Oh god, I want to experience this game for the first time again.

I got back into video games again during lockdowns and after leaving a very soul-crushing relationship. It was probably the perfect time in my life to experience BotW.

How would one go about playing it if they don’t have an Nintendo console?

You’ll have to pirate it, then use the Ryujinx emulator.

Or you can use CEMU to use the Wii U version of the game.

Ah cool thanks, with some news articles recently I wasn’t sure if there were still emulators available.
Yuzu got shit down but Ryujinx is still here
You could probably still find a fork of yuzu, if that’s what you want.
Buy a switch?

I don’t spend a lot of time gaming. It would almost certainly be buying it to play just this game.

Also Nintendo are kind of ducks, so I don’t really want to give them any money.

Do you want to play Breath of the Wild or do you want to be a needless contrarian? You asked “how do I play Breath of the Wild”? And I answered “buy the game console That runs Breath of the Wild” and your response was “here’s some vague anti-Nintendo propaganda” (also what does “Nintendo are kind of ducks” mean?) so what’s your goal here, choom?

You could buy a used Switch and install a modchip to play pirated games.

But yeah, not really worth it if you only want to play 1 specific game and already have a pc powerful enough for emulating it

You can also buy one of the older switch consoles from 2018 which are not patched and you can inject a payload via rcm mode.
Yeah, but that’s a horrible idea in today’s world. You’ll pay a bigger price premium for an old rcm exploitable switch, than you will pay for just installing a modchip in a patched switch. Not to mention the significantly worse overclocking potential and battery life of the 2018 switch compared to the newer Mariko and OLED models
Yea I guess you have a point about the battery life and the overclocking potential, but the price depends on who you buy it from. I bought mine at a good price.
Have you ever played Shadow of the Collosus? If not, I think it’ll give a lot of the same vibes that you’re looking for.
Oh yes, I love Shadow of the Collosus and Ico! Played them as a child, and played Collosus during lockdowns as well. It really can use a control update, but the rest of the game holds up really well!
As you can see, no
I think it’s all the games, or at least most of them. It’s part of the system font. It’s at least any game that can be played with a single joy-con because the traditional layout doesn’t match the labels in that configuration.
The “by feel” of Nintendo buttons started on the SNES. X/Y were convex, A/B were concave.

Most Nintendo Switch games do this. I think part of why is you might be using a pair of Joy-cons or a Nintendo brand controller with the Nintendo ABXY layout, 3rd party controller with the Xbox ABXY layout, a sideways joycon with ABXY buttons but rotated 90 degrees including the labels, or a sideways joycon with unlabeled buttons.

There’s no way for the game to consistently the way your controller is labeled, but it can know which of the 4 buttons needs to be pressed based on location.

I’ll never get over Nintendo’s decision to not have the button letters alphabetical like Xbox controllers do (or even just use shapes like Sony). Whenever I play on my Switch, the Y X buttons almost always throws me off, heh. I know Nintendo is Japanese and they tend to write from right to left, so I’m guessing that’s how it ended up like that initially.
to be fair, nintendo set that standard before both microsoft and sony were even in the console gaming space.
Maybe you’re right on the Japan thing, I always thought it was about distance from your thumb. Like A is closest and most common, then B, and some games mostly only use those, and then X, Y, and Z are for menus or less common actions, and of them, x is closest to your thumb. Makes more sense on an N64 controller or GameCube controller, and then the switch controller is just keeping the letters as consistent as possible.

Tbf hasn’t the ABXY layout of nintendo consoles been consistent since the snes days, predating xbox? Unless your argument is that you wish they flipped it for american consoles a long time ago or something.

Also that interpretation behind the ab/xy difference kinda blows my mind lol

Yeah, I don’t fault them for sticking to their original layouts. Maybe Xbox et all should have used numbers instead of letters. Or symbols, I really like the PlayStation’s symbols.
Even the NES was B to the left of A.
Nintendo set the standard in 1990 with the SNES. Microsoft broke it in 2001 with the Xbox.
They set the standard with the NES in the 80’s. SNES was the second generation.
NES only has two buttons, but it did establish the “A on the right” norm. The SNES established the four-button diamond labeled A, B, X, and Y.
Ah that’s right. I forgot it was only a two button controller. I was just thinking about the A button.
How are they alphabetical?

When going counter clockwise starting from the bottom, the Xbox controller reads: A, B, Y, X.

It’s not alphabetical. If alphabetical is what you want, a mixture of both would be ideal, making it: A, B, X, Y.

Besides, Microsoft are the ones that changed the layout, not Nintendo. The confusion when switching controllers is likely by design.

Besides, Microsoft are the ones that changed the layout, not Nintendo. The confusion when switching controllers is likely by design.

Sony also made their bottom button the default “confirm/execute” button and the side right button the “cancel/backout” button. It just feels more intuitive to me. I’ve been gaming since the late 80s, so I understand Nintendo was the “first” of the current 3 hardware sellers. Doesn’t change the fact that they’re the outlier now. And it’s not like their controllers have even had the same layout more than once, the SNES and Switch being the only two to share a relatively similar button layout.

the SNES and Switch being the only two to share a relatively similar button layout.

And the Wii/U pro controllers. And the DS and 3DS.

Sony also made their bottom button the default “confirm/execute” button and the side right button the “cancel/backout” button. It just feels more intuitive to me.

Here to note that this wasn’t the way it was meant to be, on their controller, hence the common confusion you tend to get with a lot of games. I think it comes about as a result of them maybe trying to tread more of a line between the two, as, though we forget, there were more in the race than just nintendo, sega, and later, sony, back in the day, and nobody had really “settled” the layout. Sega, obviously, went for a layout that is basically opposite to nintendo. I don’t know if it’s purely a region locked thing, or if it’s a game-by-game sort of thing (which seems like a stupid move but whatever), but the button layout in america, for playstation, has tended to conform more to nintendo’s layout, than to sega’s. I dunno why, maybe it has to do something with the popularity of certain consoles to certain regions, or something along those lines.

In any case, O is originally meant to be confirm, the X is meant to be cancel, which I think makes slightly more intuitive sense, pictorially. The O is the positive, the X is the negative. Obviously, over time, this sort of became swapped based on region, and actually, the PS5 is the one in which it’s actually become universal that the O is the cancel button and X is the confirm button, for the japanese. Which is probably fucking infuriating, for them, I’d imagine.

First off, genius and I don’t know why I never thought of this! So smart. So obvious.

Second, what game is she playing?

Looks like Mario Odyssey
It’s definitely Mario Odyssey. Also, I recommend it, it’s fantastic.
Why does Nintendo use a backwards button layout?

I believe because because they consider the outside buttons to be more natural to press first, then you work your way in.

Even starting with the NES controller, button A was primary and on the outside.

I was thinking, “I need this for the first 2 hours every time I switch to/from a Nintendo game.”
A better question would be why Microsoft went with a nonstandard layout when they designed the Xbox controller. Nintendo had been using the A-to-the-right layout since 1990.
Where do you feel Playstation is on this
Playing with shape blocks without a care in the world
They have funny shapes.
Playstation still basically conforms to a on the right, since O is generally used as a “confirm” button, and X is generally used as a back out button. So, they fill the same role as the conventional layout, they just abstract it in a kind of more fun way.

Playstation games over the years have used X for confirm in many (western) regions. I’m not sure the origin of this but it was always that way growing up.

Localisations like Final Fantasy using circle were the exceptions to the rule.

Circle being confirm for everybody is a relatively recent thing

Patents, probably. A needed % of deviation.

Sega consoles used the ABC/XYZ left to right format. If you assume X and Y are axis, then X on the left (horizontal) and Y on the right (vertical) makes more sense than Nintendo’s Y on the horizontal and X on the vertical.

I’ve never figured out the reasoning.

I mean it kind of, instinctually makes some level of sense to me. With nintendo’s stuff, the A button is on the right, and the B button is on the left, so you’re reading it right to left, instead of left to right. Hence, the accompanying swap in X and Y.