so @TomF talked me into making it so blending colors on the #Mega68k console is true blending rather than resolving back to one of the 64 palette colors (so that the output is always 64 color)

i made a utility that takes an image and converts it into a tile layer with only 16 base colors with the framebuffer overlaid using all 64 colors with alpha blending and i can't help but wonder if this isn't too powerful

@eniko @TomF so wait is the second image the combination of the third and fourth images? :O
@aeva @TomF yeah. save em and overlay the blended one on the opaque one and see!
@eniko @TomF woah, way cool
Eniko Fox (@[email protected])

Attached: 1 image in case its not clear you overlay the 4th image in the original post on the 3rd and you get the result. like this:

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