Someone needs to make a version of doom that works like those 1960s flight simulators that NASA used, where it's a physical model and the controls are just driving a video camera around it
@foone monster sprites are transparent OLED panels on wheels that orient to face camera
@foone ok OLED wouldn’t be period correct, but we could do physical pixels that flip sides (or leave edge-on) in a grid. Move them with magnets under the floor driven like a plotter. Rotate to face camera using synchros (400 V 400 Hz AC)