Microsoft says “Prism” translation layer does for Arm PCs what Rosetta did for Macs

https://sopuli.xyz/post/12856959

Microsoft says “Prism” translation layer does for Arm PCs what Rosetta did for Macs - Sopuli

What Apple did for Macs when switching architectures, though, was to port their own software to the new architecture. Microsoft doesn’t even port fucking Minesweeper to ARM.
Isn’t that the point? This new layer is supposed to make it easier to port everything, and they’re saying that’s what Rosetta did for Apple/Mac.
Translation layers aren’t porting
Fair enough, but to the end user it doesn’t matter if it works.

to the end user it doesn’t matter if it works.

Emulation is always slower and eats more battery. Microsoft’s laziness is proof they don’t care about that hardware, so may just as well buy an iPad Pro instead.

Emulation is almost always slower and eats more battery.

FTFY. There have been some cases where emulation actually outperforms native execution, though these might be, “the exceptions that prove the rule.” For example, in the early days of World of Warcraft, it actually ran better on WINE on Linux than natively on Windows.

For example, in the early days of World of Warcraft, it actually ran better on WINE on Linux than natively on Windows.

WINE literally stands for “WINE Is Not an Emulator”.

To be fair this is also a translation layer and not an emulator.

To be fair this is also a translation layer and not an emulator.

Prism is an x86 emulator for ARM. If you think that Prism is “a translation layer and not an emulator”, I refer you to the very first word of the second to last paragraph of the submitted article.

That’s assuming the writer knows what they’re talking about. Last line from the second paragraph:

Windows 11 has similar translation capabilities, and with the Windows 11 24H2 update, that app translation technology is getting a name: Prism.

And first line from the third paragraph.

Microsoft says that Prism isn’t just a new name for the same old translation technology.

That’s assuming the writer knows what they’re talking about.

Certainly more than you because Prism emulates an x86 CPU and WINE doesn’t, therefore the WINE comparison is still wrong.

Edit: Please prove the writer wrong.

This article seems to conflate “emulation” and “translation layer”. I don’t think there is anything that confirms “Prism emulates an x86 CPU”, only that it allows for running x86 code on ARM. This does not inherently require emulation as demonstrated by Rosetta 2, which is a translation layer.

only that it allows for running x86 code on ARM. This does not inherently require emulation as demonstrated by Rosetta 2, which is a translation layer.

WINE doesn’t “translate” one CPU architecture to another CPU architecture either, so the WINE comparison is still wrong, no mater if CPU translation is called emulation by you or not. WINE is a wrapper for API calls within the same CPU architecture. That’s it.

WINE doesn’t “translate” one CPU architecture to another CPU architecture

Wrong again.

ARM - WineHQ Wiki

“Windows apps are mostly compiled for x86 and they won’t run on ARM with bare Wine”

What you linked is an effort to combine WINE with the QEMU x86 emulator which is an emulator because it emulates CPU calls. Hint that it’s an emulator is in the name “QEMU” and an actual quote from the wiki page you linked and clearly didn’t care to read: “Running Windows/x86 Applications: See Emulation

EDIT: Let me also quote from the readme file of the Hangover project:

Hangover uses various emulators as DLLs (pick one that suits your needs, e.g. works for you) to only emulate the application you want to run instead of emulating a complete Wine installation.

Emulation - WineHQ Wiki

Wine is not an emulator
To add to what the other person said, there are some Windows-only games that run better on Linux than on Windows (I don’t have examples off the top of my head.)
Wine is not CPU emulation.
Just like wine is not a windows emulator, this will not be an x86 emulator

This is a pretty interesting counter example: eteknix.com/running-yuzu-on-switch-gives-you-bett…

But, as others have said, exceptions confirm the rule.

Running Yuzu on Switch Gives You Better Performance Than Native Gaming!?

This may be pretty common knowledge in the hardware and software modding scenes for the Nintendo Switch, but when I saw it, it kind of blew my mind that this is even possible. But suppose you have a…

eTeknix
Yuzu can exhibit superior performance because the Switch is rocking the Tegra X1 from 2015. Yuzu absolutely cannot beat the Switch with contemporary hardware and/or comparable power consumption.
But yuzu was running on the switch in that example. So it was beating the switch on contemporary hardware.

Oh yeah, clearly I did not read the article well. Still, it doesn’t mean what you think it does. First, Yuzu is more of an alternative API implementation than an emulator in this setup. The stock Switch OS and API implementation have been entirely replaced with Linux and the Yuzu implementation of the API. Given recent performance uplifts in the Linux kernel, I’m not surprised that Linux+Yuzu beats the first-party implementation.

Second, the use of the word “emulation” in the above thread is really a misnomer: Rosetta 2, Prism and the like all perform what is called dynamic ISA translation.

I’m also not surprised and I still find it amusing. The ISA translation is something I never actually thought about in emulation

It is always quite amusing to see a billion dollar corporation beaten in its own game :)

More information/context, if you’re curious:

Rosetta 2 in particular isn’t full emulation because the API is the same for both architectures - it is only dynamic ISA translation. I expect that Prism will be slightly closer to full emulation; there is simply no way Microsoft will reimplement all of the legacy Windows APIs on ARM.

WINE is a great example of something that is also not a full emulator, but for the opposite reason: it does not perform any ISA translation or hardware emulation, but rather only syscall (API) translation.

Its not laziness, they have lost developers support over time and lets be honest here, Windows 8 arm was roundly laughed out the door. Expectations are now marketing hallucinated by copilot.

This is typical Microsoft “agile”: minimum effort and delivery.

Not porting simple stuff like Minesweeper is definitely laziness on Microsoft’s part.