This week's #Blendsday prompt is "acoustic." I had a go at a stylised visualisation of a sonar pulse, and made a little cave to explore

Edit: Whoops. I hadn't intended to start a new thread, The previous couple year's worth of Blendsday practice can be found here https://mastodon.social/@Cheeseness/107788743692376329

And here's a timelapse of that one coming together (I trimmed out the render time and laid the final render on top because an hour of watching digital paint dry isn't so exciting) https://www.youtube.com/watch?v=VBNqZTouxYQ
#Blendsday modelling timelapse - Acoustic (2024-04-28)

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This week's #Blendsday prompt is guitar. I made this rad keytar
And here's a timelapse of that coming together
https://www.youtube.com/watch?v=aWMTpSYhNxM
#Blendsday modelling timelapse - Guitar (2024-05-05)

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For the midweek #Blendsday session, I ignored the prompt and made a little dolphin friend
This week's #Blendsday prompt is "crab." I made this friend
And here's a timelapse of that one coming together https://www.youtube.com/watch?v=7Oyhjg4FMss
#Blendsday modelling timelapse - Crab (2024-05-12)

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For the midweek #Blendsday session, I made a start on three seashells, but didn't end up finishing it off

This week's #Blendsday activity is "Revisit an old project." I went back to this Chester model I made back in January to give him some fur. https://mastodon.social/@Cheeseness/111825425015897268

I'm rendering the animation again too, but I'm pretty sure it's not colliding with the surface properly. We'll see how it looks in an hour or two
\o/

@Cheeseness This looks like it would take ages to render... Would Flamenco (I think that's right) be helpful for you?
@JigmeDatse Single frame didn't take too long to render (less than a minute). I feel like Flamenco would be helpful if I had a bunch of systems available to offload rendering onto, but for how I'm set up at the moment, setting a render going, and then heading out for a walk makes for a nice balance of life and work ^_^
@Cheeseness Yeah, you'd need to have multiple machines, though one thing even with a single machine, it can render in ways that is more straight to the desired result (for me at least) than I can get out of a straight Blender render. Not really figured out how it would handle audio.