Turn around: Don't drown.
Partially collapsed bridge with flowing water, made in Blender using the Cell Fluids addon from Blender Market. Baked mesh and flowmap then exported to #GodotEngine, and a kludgy half-ported shader originally designed or Unity tacked on with duct-tape and bailing-wire. Works great in VR. Proof of concept for a dream game I will never have time to make.
Audio by toam of freesound (CC-BY 3.0). Bridge is a purchased asset.
