"If you bought a game, if you made a game, if you love a game, technology shouldn't get in the way of that game's ongoing existence,” EFF’s @pluralistic told @IGN — tech should preserve games for those who love them and for posterity.
https://www.ign.com/articles/how-stop-killing-games-ups-the-ante-in-the-fight-for-video-game-preservation
How Stop Killing Games Ups the Ante in the Fight for Video Game Preservation - IGN

A closer look at Stop Killing Games, an initiative aimed at stopping from online games being shut down, amid the closure of Friday the 13th, The Crew, and more.

IGN
@eff @pluralistic @IGN  When you shut down a game's servers, you should be required to open-source the server software. When you stop selling a game, you should be required to open-source the entire game. ✊ 
@adambyte @eff @pluralistic @IGN all software. All media, for that matter.

@celeduc @adambyte @eff @pluralistic @IGN

I'm going to argue for it this way: they get to write off the "lost" value, so let's tell them exactly how they have to lose that value.

I would argue that the value is theirs until they give up control of it. Destruction is a form of control and should not get them a write-off.

@adambyte @eff @pluralistic @IGN TBH proprietary games usually use a ton of proprietary middleware that belongs to someone else and thus can't be open sourced by the game company.
@elgregor @eff @pluralistic @IGN So the law needs to also say that the contracts with those middleware providers must include provisions to allow for this open-sourcing.
@adambyte @eff @pluralistic @IGN when _any_ product is deemed EOL by its manufacturer, its schematics and code should be made freely available; and any locks, physical and/or software, which prevent modification should be removed at the owners discretion.
@adambyte @eff @pluralistic @IGN
When I worked for a company that was creating a software suete for the government, we were required to escrow the source code, just in case the company ceased operation. This was long before "cloud" or git came into existence. I think that software escrow should be extended to all proprietary software, especially if it is tied to hardware.
@prmam @adambyte @eff @pluralistic @IGN we still do this at the company I work for. It's a PITA because we have to manually fill out forms and upload our snapshots to several often down or inaccessible ftp servers.

@prmam @eff @pluralistic @IGN Oh! Source code escrow is a great idea! (I didn't even know that things other than money could be put in escrow.)

Proposal:

  • Once any piece of non-open-source software hits 100k users, its creator has a 6-month grace period to come into compliance.
  • Being in compliance means that every version of the software that was released at least 1 month ago has had its source code put into escrow.
  • Missing the 6-month deadline results in criminal fines in the amount of a percentage of the entity's gross annual income, recurring indefinitely until it comes into compliance.
  • Being in compliance at one point and then lapsing results in the same fining scheme, plus if any version of the software ever reaches 3 months after release without its source being put into escrow, all past versions that are already in escrow get immediately released into the public domain.
  • If the software ever stops being offered for a continuous 6-month period, all versions in escrow get immediately released into the public domain.