Apple SVP of marketing, apparently: so our core message should really be that Apple will destroy all the things you love, and sell you a joyless piece of glass to replace them

sorry, we know this is low-hanging fruit, just, we can't get it out of our head hours later

the horrible part is we don't think they were trying to horrify viewers!

it's an ad in which musical instruments, fancy cameras, an arcade cabinet, pottery items, representations of well-loved characters, etc are all crushed by a giant press. very detailed videography of each thing being destroyed.
@ireneista I don't like the symbolism either but I don't think they actually crushed anything. It would be very hard to get that footage with actual stuff and an actual press, and it would be much easier to do so with a computer.

@randrews we're unconvinced - we do in fact think it's likely to be real videography, even if there was fancy editing to make the press look bigger

but, like

they made it very vivid. they show everything in detail. they clearly intended to produce a strong emotional impact ... well, they succeeded

@ireneista Well sure. And that's part of why I think it was faked. Look at actual hydraulic press videos, things don't splash like those paint cans did, or bend symmetrically like the metronome. The "game over" on the arcade cabinet synced with the thing being crushed? It's hard to predict at exactly what point a cabinet will crush.
@randrews sure, but we saw some behind-the-scenes stuff recently about people who do food videography with custom robots... they record and play back an entire sequence of movements. they also routinely deal with fluids that need to splash just right, and so on.
@randrews it's clear how techniques like that could produce this ad, especially since the editing cuts around a lot and makes no pretense of being a single take.

@ireneista Reproducing movements is harder than reproducing at exactly what point a ceramic jar will crack though.

An alternate theory: suppose you were told to do that without just rendering everything. Would you start with an actual trumpet, an actual cookie jar, whatever? Or would you make something that _looks_ like a vintage thingy but actually has strategically-omitted weld joints or slots sawn out or a case made of rubber?

@ireneista *Easier,* not harder. You know what I mean.
@randrews we would refuse, we don't believe in destroying musical instruments or precision optics (most of the other stuff looks like it was probably just props to us, as you suggest)
@ireneista The trumpet could have been a real trumpet, hacked (literally) to make it fall apart that way. Lenses, same way, although I'm not sure they were vintage lenses, or just some random modern lenses, of which there's no shortage. Could even have been already-nonworking modern lenses. I'm just thinking about how I'd have done that, and my method would not start with "buy a bunch of vintage stuff and a press."
@randrews like for the record, it doesn't really affect our feelings very much whether the things were vintage or modern, or even whether the whole thing is CGI (though we see no way it could be)
@randrews we agree that there was a lot of rigging things to make them fall apart in certain ways. an impressive feat, shame about the everything else about it :/